Rust Data

rustdata.spaceservers64.20.33.110:28023.ipynb

Run all rust-data · live

‹ All servers

Online 64.20.33.110:28024 checked 12m ago

Cobalt Gamers Map Test

weekly wipes moddedcarbon

Connect

srv = rust.server("64.20.33.110:28023")
print(srv.connect_command)

Right now

srv.summary()
players now 2/5 # 40% full
7-day average 0 # peak 4
rank #4,391 # top 20%
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5201:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 01:17 UTC23h ago NaN NaN NaN 1
1 Fri 23 Oct, 19:07 UTC5d ago NaN NaN NaN 2
2 Fri 23 Oct, 13:44 UTC5d ago NaN NaN NaN 2
3 Fri 23 Oct, 11:04 UTC5d ago NaN NaN NaN 1
4 Fri 23 Oct, 10:51 UTC5d ago NaN NaN NaN 0
5 Fri 23 Oct, 00:05 UTC6d ago NaN NaN NaN 1
6 Thu 22 Oct, 18:41 UTC6d ago NaN NaN NaN 1
7 Mon 19 Oct, 17:36 UTC9d ago NaN NaN NaN 2
8 Mon 19 Oct, 14:47 UTC9d ago NaN NaN NaN 1
9 Mon 19 Oct, 14:39 UTC9d ago NaN NaN NaN 2
display(srv.map, srv.info())

Map

1500 · seed 1337
Map of Cobalt Gamers Map Test
map
Custom Map
size
1500
seed
1337

Server

srv.info()
address
64.20.33.110:28024
region
–
max players
5
group limit
8, the default
wipe schedule
weekly
last wipe
resets constantly
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 124 on average68/300
1EU Hub 01EU · groups of 1000+ · 24 on average14/3300
2RaidLabgroups of 8+ · 21 on average0/50
3404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average2/300
4A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
5[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50

Quick answers

From the figures on this page.

Population

How does Cobalt Gamers Map Test compare in the rankings?

Player hours over seven days put Cobalt Gamers Map Test at #4,391, in the top 20% of the ranked set.

What population does Cobalt Gamers Map Test carry?

The sample now reads 2 players for Cobalt Gamers Map Test, out of 5 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 02:00 UTC, mean 2 players.

About the server

How smoothly does Cobalt Gamers Map Test run?

Averaged over 48 hours: 32 server fps, never under 29. Entity numbers reached 44,492, and that includes buildings, deployables and the rest. The memory field tops out at 2,815 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Cobalt Gamers Map Test run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Cobalt Gamers Map Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Cobalt Gamers Map Test, and is it online now?

Cobalt Gamers Map Test reports itself online at the current refresh. Count back 21 hours from its reported uptime to get the last restart. Uptime of 86% across the last 7 full days: 144 hours of 168. Its earliest recorded date in Rust Data is 15 September 2026.

Which location does Cobalt Gamers Map Test run from?

No region is published by Cobalt Gamers Map Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 64.20.33.110:28024.

Rules, settings, map

What rules and settings are recorded for Cobalt Gamers Map Test?

The name Cobalt Gamers Map Test carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has Cobalt Gamers Map Test selected?

Size 1,500, seed 1337: the procedural map on Cobalt Gamers Map Test, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe schedule

On what schedule does Cobalt Gamers Map Test wipe?

A new world arrives every few hours on Cobalt Gamers Map Test, so no wipe schedule is kept and those resets do not count as wipes.

Lists and tags

Where does Cobalt Gamers Map Test appear among Rust Data lists and filters?

These Rust Data lists include Cobalt Gamers Map Test: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Which meanings do the tags on Cobalt Gamers Map Test hold?

The game's server browser reads these tags from Cobalt Gamers Map Test: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Cobalt Gamers Map Test?

Enter client.connect 64.20.33.110:28024 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,403 players 11,694 servers online