Rust Data

rustdata.spaceservers64.250.203.232:28017.ipynb

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Offline NA 64.250.203.232:28015 checked 7d ago

OKatRust Test

monthly wipes moddedoxide

Connect

srv = rust.server("64.250.203.232:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 1
rank #13,096 # top 59% · #1412 in NA
last wipe 7d ago # monthly schedule
next wipe 7d 7h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep2 Oct21 Oct25 Oct29 Oct

Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence

usual gap1.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 7hThu 5 Nov, 19:00 UTCFW force wipe
135d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 04:13 UTC7d ago 1 NaN running 1
1 Wed 21 Oct, 01:00 UTC8d ago 1 NaN 1.1 days 0
2 Tue 20 Oct, 00:08 UTC9d ago 1 NaN 1 days 1
3 Sun 18 Oct, 07:57 UTC11d ago 1 NaN 1.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
64.250.203.232:28015
region
NA
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
22 Oct 2026, 07:22 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average2/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average5/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average1/15
4[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average1/50
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average4/50

Quick answers

From the figures on this page.

Player counts

What position does OKatRust Test take in the server rankings?

Player hours over the last seven days: #13,096 for OKatRust Test, #1,412 in North America, within the top 59% of the ranked set.

What population does OKatRust Test carry?

The current row shows OKatRust Test offline; the last response was 7 days 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What is the Rust version on OKatRust Test?

Version Rust network protocol 2634 and build 167781 on Windows is reported by OKatRust Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is OKatRust Test, and is it online now?

OKatRust Test is offline at this refresh; the last response came 7 days 3 hours ago. 4 of 168 hours up over the last 7 full days, or 2%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is OKatRust Test hosted?

The NA tag is what OKatRust Test uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.250.203.232:28015.

Map and rules

Which settings and rules does OKatRust Test run?

The name OKatRust Test carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Wipe data

On what schedule does OKatRust Test wipe?

The only wipe OKatRust Test takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 7 days 3 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on OKatRust Test like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 3 hours in.

Tags, lists

Which Rust Data filters and lists contain OKatRust Test?

The Rust Data lists that OKatRust Test fits are: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on OKatRust Test hold?

The game's server browser reads these tags from OKatRust Test: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join OKatRust Test?

The manual route: launch Rust, F1, then client.connect 64.250.203.232:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^m,NA,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,383 players 11,716 servers online