Rust Data

rustdata.spaceservers64.40.223.6:28017.ipynb

Run all rust-data · live

‹ All servers

Online NA 64.40.223.6:28018 checked 10m ago

Four Horsemen | PVE | Monthly | 2X | 10/1

2x monthly wipes moddedoxidepve

Connect

srv = rust.server("64.40.223.6:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/60 # 0% full
7-day average 0 # peak 2
rank #6,348 # top 29% · #1017 in NA
last wipe 26d ago # monthly schedule
next wipe 8d 4h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 4hThu 5 Nov, 19:00 UTCFW force wipe
136d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:50 UTC FW26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1948548053
Map of Four Horsemen | PVE | Monthly | 2X | 10/1
map
Procedural Map
size
4250
seed
1948548053
Open on RustMaps

Server

srv.info()
address
64.40.223.6:28018
region
NA
max players
60
group limit
16 max
wipe schedule
monthly
last wipe
1 Oct 2026, 17:50 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Four Horsemen | PVE | No Killing | No Raiding Server rules can be found on our discord. https://discord.gg/TEdvqP27An PVP 72 hours before wipe. Next PVP event November 2nd Last Blueprint Wipe - 3/6 March 6th 1PM Central Next Blueprint Wipe - 1/1 January 1st 1PM Central Last Map Wipe - 10/1 October 1st 1PM Central Next Map Wipe - 11/5 November 5th 1PM Central Team Limit 4 Noob Friendly Raidable Bases Defendable Bases NPC Raiders Convoy Grid Power Water Bases Cargo Train Event Train Heist Event Monument NPC's Boss Monster Night Lanterns Backpackpro Furnace Levels Increased Stack Size Reduced Upkeep Drop Ship Jet Pack

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 6 on average6/65
1The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average5/25
2ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|ENA · groups of 8+ · 2x · monthly · 4 on average3/50
3Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 4 on average1/100
4"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|NA · groups of 10+ · 2x · monthly · 2 on average1/100
5Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP WipeNA · groups of 8+ · 2x · monthly · 2 on average3/100

Quick answers

From the figures on this page.

Population

What position does Four Horsemen | PVE | Monthly | 2X | 10/1 take in the server rankings?

On seven-day player hours Four Horsemen | PVE | Monthly | 2X | 10/1 is #6,348 overall and #1,017 in North America, inside the top 29% of all ranked servers.

What population does Four Horsemen | PVE | Monthly | 2X | 10/1 carry?

Four Horsemen | PVE | Monthly | 2X | 10/1 reports 0 players at this refresh, with 60 slots configured. Over the last seven days it averaged 0 players and peaked at 2.

Server facts

What does performance look like on Four Horsemen | PVE | Monthly | 2X | 10/1?

Server fps over the last 48 hours averages 52; the floor is 3. Buildings, deployables and all else in the world took the count as high as 110,998 entities. A high of 3,413 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Four Horsemen | PVE | Monthly | 2X | 10/1?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Four Horsemen | PVE | Monthly | 2X | 10/1. Steam updates your game for you, but the protocol must match to join.

How reliable is Four Horsemen | PVE | Monthly | 2X | 10/1, and is it online now?

Online is the state at the latest refresh for Four Horsemen | PVE | Monthly | 2X | 10/1. Count back 2 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.

In which location is Four Horsemen | PVE | Monthly | 2X | 10/1 hosted?

With its NA tag, Four Horsemen | PVE | Monthly | 2X | 10/1 lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.40.223.6:28018 is its address.

Settings and map

What rules and settings are recorded for Four Horsemen | PVE | Monthly | 2X | 10/1?

2x gather is what the name states, and the name is Four Horsemen | PVE | Monthly | 2X | 10/1. Group size tops out at 16 players. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Four Horsemen | PVE | Monthly | 2X | 10/1?

Size 4,250, seed 1948548053: the procedural map on Four Horsemen | PVE | Monthly | 2X | 10/1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Four Horsemen | PVE | Monthly | 2X | 10/1 wipe?

Once a month Four Horsemen | PVE | Monthly | 2X | 10/1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 20 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on Four Horsemen | PVE | Monthly | 2X | 10/1 like?

Recent wipes averaged 1 players at their peak. 22 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain Four Horsemen | PVE | Monthly | 2X | 10/1?

The Rust Data lists that Four Horsemen | PVE | Monthly | 2X | 10/1 fits are: Modded Rust servers, 2x Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How should you read the server tags on Four Horsemen | PVE | Monthly | 2X | 10/1?

These tags are published by Four Horsemen | PVE | Monthly | 2X | 10/1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): Slot count: 60; ts16 (Group limit): Team size tops out at 16; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Four Horsemen | PVE | Monthly | 2X | 10/1?

In Rust, F1 opens the console: type client.connect 64.40.223.6:28018. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/TEdvqP27An is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp60
Max players Slot count: 60.
ts16
Group limit Team size tops out at 16.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,834 players 11,765 servers online