Online NA 64.40.223.6:28018 checked 10m ago
Four Horsemen | PVE | Monthly | 2X | 10/1
Connect
srv = rust.server("64.40.223.6:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:50 UTC FW26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1948548053
- map
- Procedural Map
- size
- 4250
- seed
- 1948548053
Server
srv.info()- address
- 64.40.223.6:28018
- region
- NA
- max players
- 60
- group limit
- 16 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:50 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 6 on average | 6/65 |
| 1 | The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 5/25 |
| 2 | ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E | NA · groups of 8+ · 2x · monthly · 4 on average | 3/50 |
| 3 | Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x | NA · groups of 16+ · 2x · monthly · 4 on average | 1/100 |
| 4 | "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| | NA · groups of 10+ · 2x · monthly · 2 on average | 1/100 |
| 5 | Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe | NA · groups of 8+ · 2x · monthly · 2 on average | 3/100 |
Quick answers
From the figures on this page.
Population
What position does Four Horsemen | PVE | Monthly | 2X | 10/1 take in the server rankings?
On seven-day player hours Four Horsemen | PVE | Monthly | 2X | 10/1 is #6,348 overall and #1,017 in North America, inside the top 29% of all ranked servers.
What population does Four Horsemen | PVE | Monthly | 2X | 10/1 carry?
Four Horsemen | PVE | Monthly | 2X | 10/1 reports 0 players at this refresh, with 60 slots configured. Over the last seven days it averaged 0 players and peaked at 2.
Server facts
What does performance look like on Four Horsemen | PVE | Monthly | 2X | 10/1?
Server fps over the last 48 hours averages 52; the floor is 3. Buildings, deployables and all else in the world took the count as high as 110,998 entities. A high of 3,413 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Four Horsemen | PVE | Monthly | 2X | 10/1?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Four Horsemen | PVE | Monthly | 2X | 10/1. Steam updates your game for you, but the protocol must match to join.
How reliable is Four Horsemen | PVE | Monthly | 2X | 10/1, and is it online now?
Online is the state at the latest refresh for Four Horsemen | PVE | Monthly | 2X | 10/1. Count back 2 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
In which location is Four Horsemen | PVE | Monthly | 2X | 10/1 hosted?
With its NA tag, Four Horsemen | PVE | Monthly | 2X | 10/1 lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.40.223.6:28018 is its address.
Settings and map
What rules and settings are recorded for Four Horsemen | PVE | Monthly | 2X | 10/1?
2x gather is what the name states, and the name is Four Horsemen | PVE | Monthly | 2X | 10/1. Group size tops out at 16 players. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Four Horsemen | PVE | Monthly | 2X | 10/1?
Size 4,250, seed 1948548053: the procedural map on Four Horsemen | PVE | Monthly | 2X | 10/1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does Four Horsemen | PVE | Monthly | 2X | 10/1 wipe?
Once a month Four Horsemen | PVE | Monthly | 2X | 10/1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 20 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Four Horsemen | PVE | Monthly | 2X | 10/1 like?
Recent wipes averaged 1 players at their peak. 22 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Four Horsemen | PVE | Monthly | 2X | 10/1?
The Rust Data lists that Four Horsemen | PVE | Monthly | 2X | 10/1 fits are: Modded Rust servers, 2x Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the server tags on Four Horsemen | PVE | Monthly | 2X | 10/1?
These tags are published by Four Horsemen | PVE | Monthly | 2X | 10/1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): Slot count: 60; ts16 (Group limit): Team size tops out at 16; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Four Horsemen | PVE | Monthly | 2X | 10/1?
In Rust, F1 opens the console: type client.connect 64.40.223.6:28018. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/TEdvqP27An is the website recorded for it.