Rust Data

rustdata.spaceservers64.40.8.121:28113.ipynb

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Online 64.40.8.121:28115 checked 6m ago

dragonaxe

moddedoxide

Connect

srv = rust.server("64.40.8.121:28113")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246823:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 625958253
Map of dragonaxe
map
Procedural Map
size
2000
seed
625958253
Open on RustMaps

Server

srv.info()
address
64.40.8.121:28115
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 00:06 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average86/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average79/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average70/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average12/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does dragonaxe rank?

Rank #15,339 on seven-day player hours for dragonaxe, within the top 69% of all ranked servers.

How full does dragonaxe run?

Current row: 0 players on dragonaxe, against 40 slots. Over the last seven days it averaged 0 players.

About the server

How well does dragonaxe perform?

The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 13,469, covering buildings, deployables and the rest of the world. Memory peaked at 1,830 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does dragonaxe run?

The build is Rust network protocol 2634 and build 166652 on Linux, run by dragonaxe. Steam updates your game for you, but the protocol must match to join.

Is dragonaxe up, and what does its uptime show?

The current sample puts dragonaxe online. Count back 25 days 19 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 3 October 2026.

Where does dragonaxe sit?

No region is published by dragonaxe. Rust Data does not look up where the machine stands; it shows where a server says it is. 64.40.8.121:28115 is its address.

Map and rules

Which settings and rules does dragonaxe run?

You will not find a gather rate in the string dragonaxe. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has dragonaxe selected?

dragonaxe runs a procedural map of size 2,000 with seed 625958253, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does dragonaxe wipe, and on what schedule?

A rhythm cannot be read from the wipes of dragonaxe on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 22 hours ago, and that is the one in play.

Tags and filters

Where does dragonaxe appear among Rust Data lists and filters?

On Rust Data, dragonaxe appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on dragonaxe?

The game's server browser reads these tags from dragonaxe: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join dragonaxe?

Enter client.connect 64.40.8.121:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,070 players 11,772 servers online