Rust Data

rustdata.spaceservers64.40.8.13:28113.ipynb

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Offline 64.40.8.13:28115 checked 4h ago

Hawky Sucks

moddedcarbon

Connect

srv = rust.server("64.40.8.13:28113")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak 2
rank #4,782 # top 21%
last wipe 26d ago # no schedule published
next wipe 8d 7h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75113:0020:0004:0016:0000:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304013:0020:0004:0016:0000:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. # The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

inatkind
08d 7hThu 5 Nov, 19:00 UTCFW force wipe
136d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:13 UTC FW26d ago 5 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 12345
Map of Hawky Sucks
map
Procedural Map
size
2500
seed
12345
Open on RustMaps

Server

srv.info()
address
64.40.8.13:28115
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:35 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average172/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average179/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average54/1000

Quick answers

From the figures on this page.

Population

How does Hawky Sucks compare in the rankings?

Over the last seven days Hawky Sucks sits at #4,782 on player hours, in the top 21% of ranked servers.

What population does Hawky Sucks carry?

Hawky Sucks returns no live count at this refresh, having last been seen 4 hours ago. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 1 players.

Server data

What does performance look like on Hawky Sucks?

Averaged over 48 hours: 6 server fps, never under 5. The entity count peaked at 33,309, covering buildings, deployables and the rest of the world. The memory field tops out at 1,761 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Hawky Sucks run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Hawky Sucks. The protocol has to match before you can join, and Steam does the updating.

Is Hawky Sucks up, and what does its uptime show?

Hawky Sucks is offline at this refresh; the last response came 4 hours ago. The uptime it reports puts the last restart about 18 hours ago. Uptime of 79% across the last 7 full days: 133 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Hawky Sucks hosted?

No region is published by Hawky Sucks. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.8.13:28115 is its address.

Rules, settings, map

Which rules apply on Hawky Sucks, and what settings?

No gather rate appears in the name: Hawky Sucks. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has Hawky Sucks selected?

Size 2,500, seed 12345: the procedural map on Hawky Sucks, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Hawky Sucks wipe, and how often?

A single wipe each month, the force wipe, is all Hawky Sucks does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 16 hours ago.

What is wipe day on Hawky Sucks like?

Across recent wipes the busiest point averaged 5 players. 33 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain Hawky Sucks?

The Rust Data lists that Hawky Sucks fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Hawky Sucks?

Read by the game's server browser, the tags Hawky Sucks publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Hawky Sucks?

Enter client.connect 64.40.8.13:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players 15 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,778 players 11,681 servers online