Offline 64.40.8.143:21015 checked 15d ago
MTRTEST
Connect
srv = rust.server("64.40.8.143:21017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 07:44 UTC15d ago | 2 | NaN | running | 2 |
| 1 | Tue 13 Oct, 17:29 UTC16d ago | 2 | NaN | 0.6 days | 2 |
| 2 | Mon 12 Oct, 10:31 UTC17d ago | 2 | NaN | 1.3 days | 1 |
| 3 | Sun 11 Oct, 15:51 UTC18d ago | 3 | NaN | 0.8 days | 3 |
| 4 | Sun 11 Oct, 03:04 UTC18d ago | 3 | NaN | 0.5 days | 0 |
| 5 | Fri 9 Oct, 21:46 UTC20d ago | 3 | NaN | 1.2 days | 1 |
| 6 | Tue 6 Oct, 19:47 UTC23d ago | 2 | held half | 3.1 days | 2 |
| 7 | Thu 1 Oct, 22:36 UTC FW28d ago | 1 | held half | 4.9 days | 1 |
| 8 | Thu 1 Oct, 01:33 UTC28d ago | 2 | NaN | 0.9 days | 1 |
| 9 | Tue 29 Sep, 06:01 UTC30d ago | 2 | NaN | 1.8 days | 0 |
| 10 | Sat 26 Sep, 21:38 UTC33d ago | 3 | NaN | 2.3 days | 2 |
| 11 | Thu 24 Sep, 06:11 UTC35d ago | 1 | NaN | 2.6 days | 1 |
| 12 | Wed 23 Sep, 20:24 UTC36d ago | 3 | NaN | 0.4 days | 1 |
| 13 | Tue 22 Sep, 15:47 UTC37d ago | 3 | NaN | 1.2 days | 1 |
| 14 | Thu 17 Sep, 15:52 UTC42d ago | 210 | halved by day 4 | 5 days | 1 |
| 15 | Thu 17 Sep, 06:51 UTC42d ago | 210 | NaN | 0.4 days | 1 |
| 16 | Wed 16 Sep, 20:25 UTC43d ago | 210+1 queue | NaN | 0.4 days | 1 |
| 17 | Wed 16 Sep, 10:24 UTC43d ago | 210+1 queue | NaN | 0.4 days | 0 |
| 18 | Tue 15 Sep, 23:18 UTC44d ago | 210+1 queue | NaN | 0.5 days | 0 |
| 19 | Tue 15 Sep, 12:18 UTC44d ago | 4+1 queue | NaN | 0.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 64.40.8.143:21015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 09:12 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 15/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 215/260 |
Quick answers
From the figures on this page.
Population
How does MTRTEST compare in the rankings?
Rank #11,503 on seven-day player hours for MTRTEST, within the top 53% of all ranked servers.
What population does MTRTEST carry?
The current row shows MTRTEST offline; the last response was 15 days 11 hours ago.
About the server
Which Rust version is MTRTEST on?
The build is Rust network protocol 2634 and build 167584 on Linux, run by MTRTEST. The protocol has to match before you can join, and Steam does the updating.
Is MTRTEST up, and what does its uptime show?
The latest sample has MTRTEST offline, with a last sighting 15 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is MTRTEST hosted?
For MTRTEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.8.143:21015.
Settings and map
What rules and settings are recorded for MTRTEST?
No gather rate appears in the name: MTRTEST. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
On what schedule does MTRTEST wipe?
No next wipe can be predicted for MTRTEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days 14 hours ago, and that is the one in play.
What is wipe day on MTRTEST like?
The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold MTRTEST, and which filters?
These Rust Data lists include MTRTEST: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on MTRTEST hold?
The game's server browser reads these tags from MTRTEST: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to MTRTEST?
The manual route: launch Rust, F1, then client.connect 64.40.8.143:21015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.