Rust Data

rustdata.spaceservers64.40.8.143:21017.ipynb

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Offline 64.40.8.143:21015 checked 15d ago

MTRTEST

moddedoxide

Connect

srv = rust.server("64.40.8.143:21017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/1 # 200% full
7-day average 0 # peak –
rank #11,503 # top 53%
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 07:44 UTC15d ago 2 NaN running 2
1 Tue 13 Oct, 17:29 UTC16d ago 2 NaN 0.6 days 2
2 Mon 12 Oct, 10:31 UTC17d ago 2 NaN 1.3 days 1
3 Sun 11 Oct, 15:51 UTC18d ago 3 NaN 0.8 days 3
4 Sun 11 Oct, 03:04 UTC18d ago 3 NaN 0.5 days 0
5 Fri 9 Oct, 21:46 UTC20d ago 3 NaN 1.2 days 1
6 Tue 6 Oct, 19:47 UTC23d ago 2 held half 3.1 days 2
7 Thu 1 Oct, 22:36 UTC FW28d ago 1 held half 4.9 days 1
8 Thu 1 Oct, 01:33 UTC28d ago 2 NaN 0.9 days 1
9 Tue 29 Sep, 06:01 UTC30d ago 2 NaN 1.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
64.40.8.143:21015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 09:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average31/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average46/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average15/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average215/260

Quick answers

From the figures on this page.

Population

How does MTRTEST compare in the rankings?

Rank #11,503 on seven-day player hours for MTRTEST, within the top 53% of all ranked servers.

What population does MTRTEST carry?

The current row shows MTRTEST offline; the last response was 15 days 11 hours ago.

About the server

Which Rust version is MTRTEST on?

The build is Rust network protocol 2634 and build 167584 on Linux, run by MTRTEST. The protocol has to match before you can join, and Steam does the updating.

Is MTRTEST up, and what does its uptime show?

The latest sample has MTRTEST offline, with a last sighting 15 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is MTRTEST hosted?

For MTRTEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.8.143:21015.

Settings and map

What rules and settings are recorded for MTRTEST?

No gather rate appears in the name: MTRTEST. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

On what schedule does MTRTEST wipe?

No next wipe can be predicted for MTRTEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days 14 hours ago, and that is the one in play.

What is wipe day on MTRTEST like?

The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold MTRTEST, and which filters?

These Rust Data lists include MTRTEST: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on MTRTEST hold?

The game's server browser reads these tags from MTRTEST: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to MTRTEST?

The manual route: launch Rust, F1, then client.connect 64.40.8.143:21015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build Build number: 167584.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,058 players 11,725 servers online