Online 64.40.8.189:34015 checked 11m ago
A Rust Server
Connect
srv = rust.server("64.40.8.189:34016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 26/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 35/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population
What position does A Rust Server take in the server rankings?
Player hours over seven days put A Rust Server at #15,358, in the top 69% of the ranked set.
What population does A Rust Server carry?
A Rust Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
About the server
How smoothly does A Rust Server run?
The 48-hour average is 30 server fps, with a low of 30. The entity count peaked at 107,450, covering buildings, deployables and the rest of the world. Memory peaked at 16,412 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is A Rust Server on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by A Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is A Rust Server, and is it online now?
Online is the state at the latest refresh for A Rust Server. A restart about 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 11 October 2026.
Where does A Rust Server sit?
There is no region published for A Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.8.189:34015.
Map and rules
What rules and settings are recorded for A Rust Server?
You will not find a gather rate in the string A Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.
Which map has A Rust Server selected?
Size 5,000, seed 1160579413: the procedural map on A Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipe data
When does A Rust Server wipe, and on what schedule?
Too few wipes are on record for A Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days 23 hours ago.
Tags, lists
Where does A Rust Server appear among Rust Data lists and filters?
On Rust Data, A Rust Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on A Rust Server hold?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; ^x (Unknown flag): Facepunch does not document this flag. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to A Rust Server?
In Rust, F1 opens the console: type client.connect 64.40.8.189:34015. Launch Rust on this page does the same by opening the game through Steam and connecting.