Online 64.40.8.248:28199 checked 11m ago
juliusthemonke
Connect
srv = rust.server("64.40.8.248:28196")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:51 UTC FW26d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 1
- map
- Procedural Map
- size
- 1000
- seed
- 1
Server
srv.info()- address
- 64.40.8.248:28199
- region
- –
- max players
- 60
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 156/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 114/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population data
How does juliusthemonke compare in the rankings?
Over the last seven days juliusthemonke sits at #5,415 on player hours, in the top 24% of ranked servers.
What population does juliusthemonke carry?
juliusthemonke reports 1 players at this refresh, with 60 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 23:00 UTC, mean 1 players.
Server data
What does performance look like on juliusthemonke?
Server fps over the last 48 hours averages 21; the floor is 5. The entity count peaked at 4,557, covering buildings, deployables and the rest of the world. The memory field tops out at 782 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does juliusthemonke run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by juliusthemonke. Steam updates your game for you, but the protocol must match to join.
How reliable is juliusthemonke, and is it up?
juliusthemonke reports itself online at the current refresh. A restart about 43 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
Which location does juliusthemonke run from?
There is no region published for juliusthemonke. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.40.8.248:28199 is its address.
Map and rules
Which settings and rules does juliusthemonke run?
The name juliusthemonke carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The VAC field reads off.
Which map has juliusthemonke selected?
The game generates the map on juliusthemonke: procedural, size 1,000, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does juliusthemonke wipe?
A single wipe each month, the force wipe, is all juliusthemonke does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 26 days 15 hours ago.
On juliusthemonke, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does juliusthemonke appear among Rust Data lists and filters?
The Rust Data lists that juliusthemonke fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on juliusthemonke hold?
These tags are published by juliusthemonke and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): The server lists 60 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to juliusthemonke?
Enter client.connect 64.40.8.248:28199 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
