Offline 64.40.8.251:28140 checked 8d ago
Atlas - Maps Preview
Connect
srv = rust.server("64.40.8.251:28145")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:21 UTC FW27d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 06:21 UTC27d ago | 2 | NaN | 0.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1
- map
- Procedural Map
- size
- 5000
- seed
- 1
Server
srv.info()- address
- 64.40.8.251:28140
- region
- –
- max players
- 50
- group limit
- 100 max
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:21 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Atlas - Maps Preview rank?
Rank #15,379 on seven-day player hours for Atlas - Maps Preview, within the top 70% of all ranked servers.
What population does Atlas - Maps Preview carry?
The current row shows Atlas - Maps Preview offline; the last response was 8 days 3 hours ago.
Server facts
What Rust version does Atlas - Maps Preview run?
Version Rust network protocol 2634 and build 167398 on Linux is reported by Atlas - Maps Preview. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Atlas - Maps Preview, and is it up?
Atlas - Maps Preview is offline at this refresh; the last response came 8 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 28 September 2026.
Which location does Atlas - Maps Preview run from?
For Atlas - Maps Preview, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.8.251:28140 is its address.
Rules, settings, map
What rules and settings are recorded for Atlas - Maps Preview?
No gather rate appears in the name: Atlas - Maps Preview. 100 players is the maximum per group. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Atlas - Maps Preview selected?
The game generates the map on Atlas - Maps Preview: procedural, size 5,000, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does Atlas - Maps Preview wipe?
The record for Atlas - Maps Preview holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days ago.
On Atlas - Maps Preview, what happens on wipe day?
Recent wipes averaged 2 players at their peak. 10 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Atlas - Maps Preview appear among Rust Data lists and filters?
The Rust Data lists that Atlas - Maps Preview fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Atlas - Maps Preview hold?
These tags are published by Atlas - Maps Preview and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts100 (Group limit): The team cap is 100; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Atlas - Maps Preview?
The manual route: launch Rust, F1, then client.connect 64.40.8.251:28140. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://store.atlasrust.com/store/ is the website recorded for it.