Offline NA 64.40.8.9:28021 checked 3d ago
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Connect
srv = rust.server("64.40.8.9:28024")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 17:53 UTC, in 1d 19h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 19h | Thu 29 Oct, 17:53 UTC | wipe |
| 1 | 8d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 19h | Thu 12 Nov, 17:53 UTC | wipe |
| 3 | 22d 19h | Thu 19 Nov, 17:53 UTC | wipe |
| 4 | 29d 19h | Thu 26 Nov, 17:53 UTC | wipe |
| 5 | 36d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 43d 19h | Thu 10 Dec, 17:53 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:53 UTC FW26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 2/10 |
| 1 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 6/100 |
| 2 | [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | NA · groups of 100+ · 1e+09x · weekly · 31 on average | 28/100 |
| 3 | KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN | NA · groups of 10+ · 1000x · weekly · 5 on average | 2/200 |
| 4 | NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 4 on average | 0/16 |
| 5 | Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 4 on average | 0/16 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank?
On seven-day player hours [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is #8,042 overall and #1,167 in North America, inside the top 36% of all ranked servers.
How many players does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames hold at once?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames returns no live count at this refresh, having last been seen 3 days 3 hours ago. Over the last seven days it averaged 0 players and peaked at 24.
Server facts
What is the Rust version on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Rust network protocol 2634 and build 166494 on Linux is what [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, and is it up?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is offline at this refresh; the last response came 3 days 3 hours ago. Uptime of 69% across the last 7 full days: 116 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames sit?
In North America, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.8.9:28021 is its address.
Settings and map
Which settings and rules does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?
The name [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames carries no gather rate. 100 players is the maximum per group. Game mode combat training, with this note: practice for aim and PvP, loot given. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames selected?
Size 6,000, seed 1337: the procedural map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: IFN.GG.
Wipe schedule
On what schedule does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames wipe?
Too few wipes are on record for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Thursday 29 October at 17:53 UTC. The world it runs now was generated 26 days 4 hours ago. Its tags carry a weekly wipe schedule.
On [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 4 hours after it began.
Tags, lists
Which lists on Rust Data hold [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, and which filters?
The Rust Data lists that [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames fits are: Modded Rust servers, Rust aim training servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The game's server browser reads these tags from [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: gmrust (Game mode): Rust survival in its standard form; mp1000 (Max players): Slot count: 1,000; ts100 (Group limit): The team cap is 100; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Enter client.connect 64.40.8.9:28021 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://icefuse.com/ is the website recorded for it.
