Rust Data

rustdata.spaceservers64.40.8.9:28024.ipynb

Run all rust-data · live

‹ All servers

Offline NA 64.40.8.9:28021 checked 3d ago

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames

weekly wipes moddedcarbon

Connect

srv = rust.server("64.40.8.9:28024")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1000 # 0% full
7-day average 0 # peak 24
rank #8,042 # top 36% · #1167 in NA
last wipe 26d ago # weekly schedule
next wipe 1d 19h # Thu 29 Oct, 17:53 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 36% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 17:53 UTC, in 1d 19h. # Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
01d 19hThu 29 Oct, 17:53 UTCwipe
18d 20hThu 5 Nov, 19:00 UTCFW force wipe
215d 19hThu 12 Nov, 17:53 UTCwipe
322d 19hThu 19 Nov, 17:53 UTCwipe
429d 19hThu 26 Nov, 17:53 UTCwipe
536d 20hThu 3 Dec, 19:00 UTCFW force wipe
643d 19hThu 10 Dec, 17:53 UTCwipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:53 UTC FW26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
map
IFN.GG
size
6000
seed
1337

Server

srv.info()
address
64.40.8.9:28021
region
NA
max players
1000
group limit
100 max
wipe schedule
weekly
last wipe
1 Oct 2026, 17:53 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
⦿ ICEFUSE HUB ⦿ - Freestyle · Range · Flicks · Helis - TDM · FFA · 1v1 · Maze · Facechecks · Prop Hunt · Sumo ▼ WHY PLAY HERE ▼ - Custom high-performance plugins & map - Unique Minigames & Aim Trainers - Active Development ★ discord.gg/icefuse ★ store.icefuse.com ★

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average2/10
1[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average6/100
2[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 31 on average28/100
3KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average2/200
4NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16
5Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 4 on average0/16

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank?

On seven-day player hours [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is #8,042 overall and #1,167 in North America, inside the top 36% of all ranked servers.

How many players does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames hold at once?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames returns no live count at this refresh, having last been seen 3 days 3 hours ago. Over the last seven days it averaged 0 players and peaked at 24.

Server facts

What is the Rust version on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Rust network protocol 2634 and build 166494 on Linux is what [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, and is it up?

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is offline at this refresh; the last response came 3 days 3 hours ago. Uptime of 69% across the last 7 full days: 116 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames sit?

In North America, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.8.9:28021 is its address.

Settings and map

Which settings and rules does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?

The name [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames carries no gather rate. 100 players is the maximum per group. Game mode combat training, with this note: practice for aim and PvP, loot given. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames selected?

Size 6,000, seed 1337: the procedural map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: IFN.GG.

Wipe schedule

On what schedule does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames wipe?

Too few wipes are on record for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Thursday 29 October at 17:53 UTC. The world it runs now was generated 26 days 4 hours ago. Its tags carry a weekly wipe schedule.

On [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 4 hours after it began.

Tags, lists

Which lists on Rust Data hold [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, and which filters?

The Rust Data lists that [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames fits are: Modded Rust servers, Rust aim training servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

The game's server browser reads these tags from [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: gmrust (Game mode): Rust survival in its standard form; mp1000 (Max players): Slot count: 1,000; ts100 (Group limit): The team cap is 100; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Enter client.connect 64.40.8.9:28021 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://icefuse.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp1000,ptrak,$r?,v2634,^z,^y,^w,^d,NA,gmrust,cs166494,ts100

Game

gmrust
Game mode Rust survival in its standard form.
mp1000
Max players Slot count: 1,000.
ts100
Group limit The team cap is 100.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Build number: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Gameplay

^d
Combat training Training server: practise aim and PvP, loot supplied.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,710 players 11,765 servers online