Rust Data

rustdata.spaceservers64.40.9.103:28366.ipynb

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Online 64.40.9.103:28369 checked 11m ago

HoggyPve

moddedoxide

Connect

srv = rust.server("64.40.9.103:28366")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 4
rank #4,317 # top 19%
last wipe 12d ago # no schedule published
next wipe 8d 8h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5211:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

inatkind
08d 8hThu 5 Nov, 19:00 UTCFW force wipe
115d 10hThu 12 Nov, 21:00 UTCwipe
236d 8hThu 3 Dec, 19:00 UTCFW force wipe
343d 10hThu 10 Dec, 21:00 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 21:00 UTC12d ago 3 NaN running 2
1 Thu 1 Oct, 18:30 UTC FW26d ago 3 halved by day 3 14.1 days 0
2 Thu 17 Sep, 20:22 UTC40d ago 4 halved by day 3 13.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1289664800
Map of HoggyPve
map
Procedural Map
size
4250
seed
1289664800
Open on RustMaps

Server

srv.info()
address
64.40.9.103:28369
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 21:00 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average157/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average193/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average128/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average11/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average51/1000

Quick answers

From the figures on this page.

Player counts

How does HoggyPve compare in the rankings?

Rank #4,317 on seven-day player hours for HoggyPve, within the top 19% of all ranked servers.

How many players does HoggyPve hold at once?

Current row: 0 players on HoggyPve, against 200 slots. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 2 players.

Server data

How well does HoggyPve perform?

The 48-hour average is 12 server fps, with a low of 5. Entity numbers reached 130,322, and that includes buildings, deployables and the rest. Memory peaked at 4,841 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is HoggyPve on?

Rust network protocol 2635 and build 168909 on Linux is what HoggyPve runs. Joining needs the same protocol on your game; Steam handles the update.

Is HoggyPve up, and what does its uptime show?

HoggyPve reports itself online at the current refresh. Count back 27 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 158 of 168, 94%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is HoggyPve hosted?

There is no region published for HoggyPve. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.9.103:28369 is its address.

Map and rules

Which settings and rules does HoggyPve run?

No gather rate appears in the name: HoggyPve. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has HoggyPve loaded?

Size 4,250, seed 1289664800: the procedural map on HoggyPve, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does HoggyPve wipe, and how often?

every 4 weeks on Thursday at 21:00 UTC is how HoggyPve wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 12 days 13 hours ago.

On HoggyPve, what happens on wipe day?

The average peak over recent wipes is 3 players. 46 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 3.

Tags, lists

Which lists on Rust Data hold HoggyPve, and which filters?

On Rust Data, HoggyPve appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on HoggyPve hold?

The game's server browser reads these tags from HoggyPve: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join HoggyPve?

In Rust, F1 opens the console: type client.connect 64.40.9.103:28369. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/STbsTAM.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players The server lists 200 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,552 players 11,688 servers online