Online 64.40.9.103:28369 checked 11m ago
HoggyPve
Connect
srv = rust.server("64.40.9.103:28366")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 15d 10h | Thu 12 Nov, 21:00 UTC | wipe |
| 2 | 36d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 43d 10h | Thu 10 Dec, 21:00 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 21:00 UTC12d ago | 3 | NaN | running | 2 |
| 1 | Thu 1 Oct, 18:30 UTC FW26d ago | 3 | halved by day 3 | 14.1 days | 0 |
| 2 | Thu 17 Sep, 20:22 UTC40d ago | 4 | halved by day 3 | 13.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1289664800
- map
- Procedural Map
- size
- 4250
- seed
- 1289664800
Server
srv.info()- address
- 64.40.9.103:28369
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 21:00 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 193/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 128/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 51/1000 |
Quick answers
From the figures on this page.
Player counts
How does HoggyPve compare in the rankings?
Rank #4,317 on seven-day player hours for HoggyPve, within the top 19% of all ranked servers.
How many players does HoggyPve hold at once?
Current row: 0 players on HoggyPve, against 200 slots. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 2 players.
Server data
How well does HoggyPve perform?
The 48-hour average is 12 server fps, with a low of 5. Entity numbers reached 130,322, and that includes buildings, deployables and the rest. Memory peaked at 4,841 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is HoggyPve on?
Rust network protocol 2635 and build 168909 on Linux is what HoggyPve runs. Joining needs the same protocol on your game; Steam handles the update.
Is HoggyPve up, and what does its uptime show?
HoggyPve reports itself online at the current refresh. Count back 27 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 158 of 168, 94%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is HoggyPve hosted?
There is no region published for HoggyPve. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.9.103:28369 is its address.
Map and rules
Which settings and rules does HoggyPve run?
No gather rate appears in the name: HoggyPve. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has HoggyPve loaded?
Size 4,250, seed 1289664800: the procedural map on HoggyPve, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does HoggyPve wipe, and how often?
every 4 weeks on Thursday at 21:00 UTC is how HoggyPve wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 12 days 13 hours ago.
On HoggyPve, what happens on wipe day?
The average peak over recent wipes is 3 players. 46 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 3.
Tags, lists
Which lists on Rust Data hold HoggyPve, and which filters?
On Rust Data, HoggyPve appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on HoggyPve hold?
The game's server browser reads these tags from HoggyPve: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join HoggyPve?
In Rust, F1 opens the console: type client.connect 64.40.9.103:28369. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/STbsTAM.