Rust Data

rustdata.spaceservers64.40.9.169:28016.ipynb

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Online 64.40.9.169:28015 checked 8m ago

Midlands [PVE] BradleyGuards and custom maps

moddedcarbon

Connect

srv = rust.server("64.40.9.169:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #6,094 # top 28%
last wipe 13d ago # no schedule published
next wipe 7d 22h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 5

Coming wipes

inatkind
07d 22hThu 5 Nov, 19:00 UTCFW force wipe
114d 21hThu 12 Nov, 18:30 UTCwipe
235d 22hThu 3 Dec, 19:00 UTCFW force wipe
342d 21hThu 10 Dec, 18:30 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 18:30 UTC13d ago 4 NaN running 0
1 Thu 1 Oct, 18:49 UTC FW27d ago 5 halved by day 5 14 days 0
2 Thu 17 Sep, 17:26 UTC41d ago 2 held half 14.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 81055652
Map of Midlands [PVE] BradleyGuards and custom maps
map
Procedural Map
size
4250
seed
81055652
Open on RustMaps

Server

srv.info()
address
64.40.9.169:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 18:30 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average141/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average150/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average114/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average35/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

Quick answers

From the figures on this page.

Player counts

What position does Midlands [PVE] BradleyGuards and custom maps take in the server rankings?

Over the last seven days Midlands [PVE] BradleyGuards and custom maps sits at #6,094 on player hours, in the top 28% of ranked servers.

How full does Midlands [PVE] BradleyGuards and custom maps run?

The sample now reads 0 players for Midlands [PVE] BradleyGuards and custom maps, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 22:00 UTC, mean 1 players.

About the server

How smoothly does Midlands [PVE] BradleyGuards and custom maps run?

Server fps over the last 48 hours averages 28; the floor is 1. Buildings, deployables and all else in the world took the count as high as 107,139 entities. The memory field tops out at 4,658 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Midlands [PVE] BradleyGuards and custom maps on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Midlands [PVE] BradleyGuards and custom maps. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Midlands [PVE] BradleyGuards and custom maps, and is it up?

The current sample puts Midlands [PVE] BradleyGuards and custom maps online. Count back 58 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Midlands [PVE] BradleyGuards and custom maps sit?

No region is published by Midlands [PVE] BradleyGuards and custom maps. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.40.9.169:28015 is its address.

Map and rules

Which settings and rules does Midlands [PVE] BradleyGuards and custom maps run?

You will not find a gather rate in the string Midlands [PVE] BradleyGuards and custom maps. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on Midlands [PVE] BradleyGuards and custom maps?

Midlands [PVE] BradleyGuards and custom maps runs a procedural map of size 4,250 with seed 81055652, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Midlands [PVE] BradleyGuards and custom maps wipe, and on what schedule?

Wipes on Midlands [PVE] BradleyGuards and custom maps run every 4 weeks on Thursday at 18:30 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 13 days 2 hours ago, and that is the one in play.

What is wipe day on Midlands [PVE] BradleyGuards and custom maps like?

Across recent wipes the busiest point averaged 4 players. 41 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 5.

Tags and filters

Which lists on Rust Data hold Midlands [PVE] BradleyGuards and custom maps, and which filters?

On Rust Data, Midlands [PVE] BradleyGuards and custom maps appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Midlands [PVE] BradleyGuards and custom maps?

Read by the game's server browser, the tags Midlands [PVE] BradleyGuards and custom maps publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Midlands [PVE] BradleyGuards and custom maps?

Enter client.connect 64.40.9.169:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/tQetw4M.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,295 players 11,799 servers online