Online 64.40.9.169:28015 checked 8m ago
Midlands [PVE] BradleyGuards and custom maps
Connect
srv = rust.server("64.40.9.169:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 14d 21h | Thu 12 Nov, 18:30 UTC | wipe |
| 2 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 42d 21h | Thu 10 Dec, 18:30 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 18:30 UTC13d ago | 4 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:49 UTC FW27d ago | 5 | halved by day 5 | 14 days | 0 |
| 2 | Thu 17 Sep, 17:26 UTC41d ago | 2 | held half | 14.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 81055652
- map
- Procedural Map
- size
- 4250
- seed
- 81055652
Server
srv.info()- address
- 64.40.9.169:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 18:30 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 141/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 150/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 114/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Midlands [PVE] BradleyGuards and custom maps take in the server rankings?
Over the last seven days Midlands [PVE] BradleyGuards and custom maps sits at #6,094 on player hours, in the top 28% of ranked servers.
How full does Midlands [PVE] BradleyGuards and custom maps run?
The sample now reads 0 players for Midlands [PVE] BradleyGuards and custom maps, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 22:00 UTC, mean 1 players.
About the server
How smoothly does Midlands [PVE] BradleyGuards and custom maps run?
Server fps over the last 48 hours averages 28; the floor is 1. Buildings, deployables and all else in the world took the count as high as 107,139 entities. The memory field tops out at 4,658 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Midlands [PVE] BradleyGuards and custom maps on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Midlands [PVE] BradleyGuards and custom maps. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Midlands [PVE] BradleyGuards and custom maps, and is it up?
The current sample puts Midlands [PVE] BradleyGuards and custom maps online. Count back 58 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Midlands [PVE] BradleyGuards and custom maps sit?
No region is published by Midlands [PVE] BradleyGuards and custom maps. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.40.9.169:28015 is its address.
Map and rules
Which settings and rules does Midlands [PVE] BradleyGuards and custom maps run?
You will not find a gather rate in the string Midlands [PVE] BradleyGuards and custom maps. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on Midlands [PVE] BradleyGuards and custom maps?
Midlands [PVE] BradleyGuards and custom maps runs a procedural map of size 4,250 with seed 81055652, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Midlands [PVE] BradleyGuards and custom maps wipe, and on what schedule?
Wipes on Midlands [PVE] BradleyGuards and custom maps run every 4 weeks on Thursday at 18:30 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 13 days 2 hours ago, and that is the one in play.
What is wipe day on Midlands [PVE] BradleyGuards and custom maps like?
Across recent wipes the busiest point averaged 4 players. 41 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 5.
Tags and filters
Which lists on Rust Data hold Midlands [PVE] BradleyGuards and custom maps, and which filters?
On Rust Data, Midlands [PVE] BradleyGuards and custom maps appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Midlands [PVE] BradleyGuards and custom maps?
Read by the game's server browser, the tags Midlands [PVE] BradleyGuards and custom maps publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Midlands [PVE] BradleyGuards and custom maps?
Enter client.connect 64.40.9.169:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/tQetw4M.
