Online 64.40.9.169:29015 checked 8m ago
The Walking Dead |PVP|Zombies| 1/10 27 days ago
Connect
srv = rust.server("64.40.9.169:29016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:24 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1322589112
- map
- Procedural Map
- size
- 4500
- seed
- 1322589112
Server
srv.info()- address
- 64.40.9.169:29015
- region
- –
- max players
- 250
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:24 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 89/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 96/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 79/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does The Walking Dead |PVP|Zombies| 1/10 27 days ago rank?
Over the last seven days The Walking Dead |PVP|Zombies| 1/10 27 days ago sits at #15,339 on player hours, in the top 69% of ranked servers.
How full does The Walking Dead |PVP|Zombies| 1/10 27 days ago run?
The sample now reads 0 players for The Walking Dead |PVP|Zombies| 1/10 27 days ago, out of 250 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does The Walking Dead |PVP|Zombies| 1/10 27 days ago run?
Server fps over the last 48 hours averages 30; the floor is 30. Entity numbers reached 116,463, and that includes buildings, deployables and the rest. Memory peaked at 5,253 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is The Walking Dead |PVP|Zombies| 1/10 27 days ago on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by The Walking Dead |PVP|Zombies| 1/10 27 days ago. Joining needs the same protocol on your game; Steam handles the update.
How reliable is The Walking Dead |PVP|Zombies| 1/10 27 days ago, and is it online now?
The current sample puts The Walking Dead |PVP|Zombies| 1/10 27 days ago online. Count back 6 days 23 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does The Walking Dead |PVP|Zombies| 1/10 27 days ago run from?
No region is published by The Walking Dead |PVP|Zombies| 1/10 27 days ago. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.40.9.169:29015 is its address.
Rules, settings, map
What rules and settings are recorded for The Walking Dead |PVP|Zombies| 1/10 27 days ago?
The name The Walking Dead |PVP|Zombies| 1/10 27 days ago carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has The Walking Dead |PVP|Zombies| 1/10 27 days ago selected?
The game generates the map on The Walking Dead |PVP|Zombies| 1/10 27 days ago: procedural, size 4,500, seed 1322589112. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does The Walking Dead |PVP|Zombies| 1/10 27 days ago wipe, and how often?
Once a month The Walking Dead |PVP|Zombies| 1/10 27 days ago wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 3 hours ago.
What is wipe day on The Walking Dead |PVP|Zombies| 1/10 27 days ago like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does The Walking Dead |PVP|Zombies| 1/10 27 days ago appear among Rust Data lists and filters?
These Rust Data lists include The Walking Dead |PVP|Zombies| 1/10 27 days ago: Modded Rust servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on The Walking Dead |PVP|Zombies| 1/10 27 days ago?
Read by the game's server browser, the tags The Walking Dead |PVP|Zombies| 1/10 27 days ago publishes are: gmrust (Game mode): Survival play, standard Rust; mp250 (Max players): 250 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join The Walking Dead |PVP|Zombies| 1/10 27 days ago?
Enter client.connect 64.40.9.169:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.