Rust Data

rustdata.spaceservers64.40.9.169:29016.ipynb

Run all rust-data · live

‹ All servers

Online 64.40.9.169:29015 checked 8m ago

The Walking Dead |PVP|Zombies| 1/10 27 days ago

moddedcarbon

Connect

srv = rust.server("64.40.9.169:29016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/250 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 20h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 20hThu 5 Nov, 19:00 UTCFW force wipe
135d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:24 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1322589112
Map of The Walking Dead |PVP|Zombies| 1/10 27 days ago
map
Procedural Map
size
4500
seed
1322589112
Open on RustMaps

Server

srv.info()
address
64.40.9.169:29015
region
–
max players
250
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:24 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average89/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average96/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average79/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does The Walking Dead |PVP|Zombies| 1/10 27 days ago rank?

Over the last seven days The Walking Dead |PVP|Zombies| 1/10 27 days ago sits at #15,339 on player hours, in the top 69% of ranked servers.

How full does The Walking Dead |PVP|Zombies| 1/10 27 days ago run?

The sample now reads 0 players for The Walking Dead |PVP|Zombies| 1/10 27 days ago, out of 250 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does The Walking Dead |PVP|Zombies| 1/10 27 days ago run?

Server fps over the last 48 hours averages 30; the floor is 30. Entity numbers reached 116,463, and that includes buildings, deployables and the rest. Memory peaked at 5,253 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is The Walking Dead |PVP|Zombies| 1/10 27 days ago on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by The Walking Dead |PVP|Zombies| 1/10 27 days ago. Joining needs the same protocol on your game; Steam handles the update.

How reliable is The Walking Dead |PVP|Zombies| 1/10 27 days ago, and is it online now?

The current sample puts The Walking Dead |PVP|Zombies| 1/10 27 days ago online. Count back 6 days 23 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does The Walking Dead |PVP|Zombies| 1/10 27 days ago run from?

No region is published by The Walking Dead |PVP|Zombies| 1/10 27 days ago. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.40.9.169:29015 is its address.

Rules, settings, map

What rules and settings are recorded for The Walking Dead |PVP|Zombies| 1/10 27 days ago?

The name The Walking Dead |PVP|Zombies| 1/10 27 days ago carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has The Walking Dead |PVP|Zombies| 1/10 27 days ago selected?

The game generates the map on The Walking Dead |PVP|Zombies| 1/10 27 days ago: procedural, size 4,500, seed 1322589112. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does The Walking Dead |PVP|Zombies| 1/10 27 days ago wipe, and how often?

Once a month The Walking Dead |PVP|Zombies| 1/10 27 days ago wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 3 hours ago.

What is wipe day on The Walking Dead |PVP|Zombies| 1/10 27 days ago like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does The Walking Dead |PVP|Zombies| 1/10 27 days ago appear among Rust Data lists and filters?

These Rust Data lists include The Walking Dead |PVP|Zombies| 1/10 27 days ago: Modded Rust servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Read by the game's server browser, the tags The Walking Dead |PVP|Zombies| 1/10 27 days ago publishes are: gmrust (Game mode): Survival play, standard Rust; mp250 (Max players): 250 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Enter client.connect 64.40.9.169:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp250
Max players 250 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,961 players 11,791 servers online