Rust Data

rustdata.spaceservers64.40.9.181:28146.ipynb

Run all rust-data · live

‹ All servers

Online 64.40.9.181:28149 checked 7m ago

Rust Server

moddedoxide

Connect

srv = rust.server("64.40.9.181:28146")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #6,383 # top 29%
last wipe 7d ago # no schedule published
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
120d 20hWed 18 Nov, 17:53 UTCwipe
235d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 21 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 17:53 UTC7d ago 1 NaN running 0
1 Wed 23 Sep, 18:12 UTC35d ago 1 halved by day 6 28 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 14787758
Map of Rust Server
map
Procedural Map
size
4000
seed
14787758
Open on RustMaps

Server

srv.info()
address
64.40.9.181:28149
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 17:53 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average103/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average125/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average97/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Quick answers

From the figures on this page.

Population data

What position does Rust Server take in the server rankings?

Over the last seven days Rust Server sits at #6,383 on player hours, in the top 29% of ranked servers.

What population does Rust Server carry?

The sample now reads 0 players for Rust Server, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 1 players.

About the server

How smoothly does Rust Server run?

The 48-hour average is 8 server fps, with a low of 5. Entity numbers reached 90,056, and that includes buildings, deployables and the rest. Memory peaked at 3,330 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Rust Server run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Server. Steam updates your game for you, but the protocol must match to join.

Is Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for Rust Server. A restart about 5 days 2 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Rust Server hosted?

No region is published by Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.9.181:28149 is its address.

Settings and map

Which settings and rules does Rust Server run?

The name Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Server selected?

Rust Server runs a procedural map of size 4,000 with seed 14787758, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Rust Server wipe?

every 4 weeks on Wednesday at 17:53 UTC is how Rust Server wipes. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 7 days 3 hours ago, and that is the one in play.

On Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 24 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 6.

Lists and tags

Where does Rust Server appear among Rust Data lists and filters?

On Rust Data, Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Rust Server?

Read by the game's server browser, the tags Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Rust Server?

Enter client.connect 64.40.9.181:28149 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,164 players 11,801 servers online