Online 64.40.9.223:28169 checked 12m ago
expired - reason: unpaid
Connect
srv = rust.server("64.40.9.223:28166")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 14:45 UTC23d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 1004191596
- map
- Procedural Map
- size
- 3750
- seed
- 1004191596
Server
srv.info()- address
- 64.40.9.223:28169
- region
- –
- max players
- 60
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 14:45 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 137/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 127/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 124/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 38/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does expired - reason: unpaid rank?
Over the last seven days expired - reason: unpaid sits at #6,338 on player hours, in the top 29% of ranked servers.
How many players does expired - reason: unpaid hold at once?
expired - reason: unpaid reports 2 players at this refresh, with 60 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 00:00 UTC, mean 2 players.
Server data
How smoothly does expired - reason: unpaid run?
Averaged over 48 hours: 10 server fps, never under 5. The entity count peaked at 98,937, covering buildings, deployables and the rest of the world. A high of 3,785 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on expired - reason: unpaid?
The build is Rust network protocol 2635 and build 168909 on Linux, run by expired - reason: unpaid. The protocol has to match before you can join, and Steam does the updating.
Is expired - reason: unpaid up, and what does its uptime show?
The current sample puts expired - reason: unpaid online. The uptime it reports puts the last restart about 4 days 22 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does expired - reason: unpaid run from?
No region is published by expired - reason: unpaid. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.9.223:28169 is its address.
Rules, settings, map
Which settings and rules does expired - reason: unpaid run?
The name expired - reason: unpaid carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC off.
Which map has expired - reason: unpaid selected?
The game generates the map on expired - reason: unpaid: procedural, size 3,750, seed 1004191596. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does expired - reason: unpaid wipe, and how often?
Too few wipes are on record for expired - reason: unpaid to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 6 hours ago.
What is wipe day on expired - reason: unpaid like?
Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain expired - reason: unpaid?
On Rust Data, expired - reason: unpaid appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on expired - reason: unpaid?
Read by the game's server browser, the tags expired - reason: unpaid publishes are: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): Slot count: 60; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join expired - reason: unpaid?
Enter client.connect 64.40.9.223:28169 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.