Online 64.40.9.39:28039 checked 8m ago
Rust Server
Connect
srv = rust.server("64.40.9.39:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 29 Sep, 18:09 UTC28d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1750 · seed 464472311
- map
- Procedural Map
- size
- 1750
- seed
- 464472311
Server
srv.info()- address
- 64.40.9.39:28039
- region
- –
- max players
- 60
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 18:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 48/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 61/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17/1000 |
Quick answers
From the figures on this page.
Population
What position does Rust Server take in the server rankings?
Rank #15,409 on seven-day player hours for Rust Server, within the top 69% of all ranked servers.
How full does Rust Server run?
The sample now reads 0 players for Rust Server, out of 60 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Rust Server perform?
The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 12,638, covering buildings, deployables and the rest of the world. Memory peaked at 2,137 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Rust Server on?
The build is Rust network protocol 2633 and build 165217 on Linux, run by Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Server up, and what does its uptime show?
Rust Server reports itself online at the current refresh. A restart about 28 days 3 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Rust Server run from?
There is no region published for Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 64.40.9.39:28039 is its address.
Settings and map
Which settings and rules does Rust Server run?
No gather rate appears in the name: Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The VAC field reads off.
Which map has Rust Server loaded?
Rust Server runs a procedural map of size 1,750 with seed 464472311, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does Rust Server wipe?
The record for Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days 5 hours ago.
What is wipe day on Rust Server like?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 31 hours in.
Tags and filters
Where does Rust Server appear among Rust Data lists and filters?
The Rust Data lists that Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Server hold?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): The server lists 60 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Rust Server?
The manual route: launch Rust, F1, then client.connect 64.40.9.39:28039. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
