Rust Data

rustdata.spaceservers64.40.9.59:38018.ipynb

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Offline 64.40.9.59:38015 checked 3d ago

Rusty Bear Dev - Oxide Version

moddedoxide

Connect

srv = rust.server("64.40.9.59:38018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,423 # top 69%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 15:17 UTC25d ago 3 NaN running 0
1 Fri 2 Oct, 04:16 UTC26d ago 3 NaN 0.5 days 0
2 Thu 1 Oct, 16:02 UTC26d ago 3 NaN 0.5 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of Rusty Bear Dev - Oxide Version
map
discord.gg/rustybear
size
4000
seed
1337

Server

srv.info()
address
64.40.9.59:38015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 15:17 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 158 on average49/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average0/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average29/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average12/1000

Quick answers

From the figures on this page.

Population

What position does Rusty Bear Dev - Oxide Version take in the server rankings?

Rank #15,423 on seven-day player hours for Rusty Bear Dev - Oxide Version, within the top 69% of all ranked servers.

What population does Rusty Bear Dev - Oxide Version carry?

Offline now for Rusty Bear Dev - Oxide Version, with the last sample 3 days 23 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on Rusty Bear Dev - Oxide Version?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rusty Bear Dev - Oxide Version. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rusty Bear Dev - Oxide Version, and is it up?

Rusty Bear Dev - Oxide Version is offline at this refresh; the last response came 3 days 23 hours ago. Uptime of 9% across the last 7 full days: 15 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Rusty Bear Dev - Oxide Version sit?

For Rusty Bear Dev - Oxide Version, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.9.59:38015.

Map and rules

Which rules apply on Rusty Bear Dev - Oxide Version, and what settings?

No gather rate appears in the name: Rusty Bear Dev - Oxide Version. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Rusty Bear Dev - Oxide Version?

Size 4,000, seed 1337: the procedural map on Rusty Bear Dev - Oxide Version, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: discord.gg/rustybear.

Wipe data

When does Rusty Bear Dev - Oxide Version wipe, and how often?

No next wipe can be predicted for Rusty Bear Dev - Oxide Version, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 13 hours ago, and that is the one in play.

On Rusty Bear Dev - Oxide Version, what happens on wipe day?

The average peak over recent wipes is 3 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does Rusty Bear Dev - Oxide Version appear among Rust Data lists and filters?

On Rust Data, Rusty Bear Dev - Oxide Version appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rusty Bear Dev - Oxide Version hold?

The game's server browser reads these tags from Rusty Bear Dev - Oxide Version: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Rusty Bear Dev - Oxide Version?

In Rust, F1 opens the console: type client.connect 64.40.9.59:38015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rustybear.gg/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,156 players 11,596 servers online