Rust Data

rustdata.spaceservers64.42.177.220:28017.ipynb

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Online 64.42.177.220:28015 checked 11m ago

[US] The Wild - Solo/Duo/Trio/Quad

quad monthly wipes moddedcarbon

Connect

srv = rust.server("64.42.177.220:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 112d ago # monthly schedule
next wipe 7d 4h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3800 · seed 1324442452
Map of [US] The Wild - Solo/Duo/Trio/Quad
map
Custom Map
size
3800
seed
1324442452

Server

srv.info()
address
64.42.177.220:28015
region
–
max players
50
group limit
quad
wipe schedule
monthly
last wipe
9 Jul 2026, 02:45 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to The Wild! We are a PvE/PvP Noob-Friendly server with: – Solo/Duo /Trio/Quad teams Only - 2x resource and loot gathering, - 5k+ stack sizes, - QoL improvements - Events, Server modifications and more. This server is run by one person, not a group and is not pay to play, so glitches do happen as the server grows and changes. Be respectful and patient. Our hard-rules are simple. - No Vac Banned Players within 9 months, - No Toxicity (our moderation team will determine that), - and keep the spirit of the server alive. i.e don't be super sweaty. Server last Wiped 7/4/2024 Next Wipe 8/1/2024 For all server rules, communicating with group, information about server plugins or speaking with admins, join our discord by clicking the 'VIEW WEBPAGE' button or type /info in game

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 12 on average3/200
1RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 3 on average1/150
2Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 1 on average2/50
3Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 256 on average125/150
4US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 156 on average86/200
5[US] Facepunch Softcore 2NA · quad · monthly · 59 on average48/300

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [US] The Wild - Solo/Duo/Trio/Quad rank?

Rank #15,335 on seven-day player hours for [US] The Wild - Solo/Duo/Trio/Quad, within the top 69% of all ranked servers. Within the quad group, its rank is #618.

How many players does [US] The Wild - Solo/Duo/Trio/Quad hold at once?

The sample now reads 0 players for [US] The Wild - Solo/Duo/Trio/Quad, out of 50 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on [US] The Wild - Solo/Duo/Trio/Quad?

The 48-hour average is 82 server fps, with a low of 58. Entity numbers reached 114,567, and that includes buildings, deployables and the rest. Memory peaked at 2,417 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [US] The Wild - Solo/Duo/Trio/Quad on?

Version Rust network protocol 2631 and build 158240 on Windows is reported by [US] The Wild - Solo/Duo/Trio/Quad. The protocol has to match before you can join, and Steam does the updating.

Is [US] The Wild - Solo/Duo/Trio/Quad up, and what does its uptime show?

The current sample puts [US] The Wild - Solo/Duo/Trio/Quad online. Count back 45 minutes from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does [US] The Wild - Solo/Duo/Trio/Quad sit?

Its name points to North America, but [US] The Wild - Solo/Duo/Trio/Quad publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.42.177.220:28015 is its address.

Rules, settings, map

Which settings and rules does [US] The Wild - Solo/Duo/Trio/Quad run?

No gather rate appears in the name: [US] The Wild - Solo/Duo/Trio/Quad. The group limit is 4 players, the quad setting. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has [US] The Wild - Solo/Duo/Trio/Quad loaded?

Size 3,800, seed 1324442452: the procedural map on [US] The Wild - Solo/Duo/Trio/Quad, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe data

On what schedule does [US] The Wild - Solo/Duo/Trio/Quad wipe?

Expect an estimate: [US] The Wild - Solo/Duo/Trio/Quad's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 112 days 11 hours ago. The tags list wipes as monthly.

Tags, lists

Which lists on Rust Data hold [US] The Wild - Solo/Duo/Trio/Quad, and which filters?

These Rust Data lists include [US] The Wild - Solo/Duo/Trio/Quad: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Which meanings do the tags on [US] The Wild - Solo/Duo/Trio/Quad hold?

The game's server browser reads these tags from [US] The Wild - Solo/Duo/Trio/Quad: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts4 (Group limit): No team may exceed 4; v2631 (Protocol): Protocol 2631 is required; a different game version cannot connect; cs158240 (Build): Recorded game build: 158240; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into [US] The Wild - Solo/Duo/Trio/Quad?

Enter client.connect 64.42.177.220:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/5gdJQCX.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2631,^z,^y,^m,gmrust,cs158240,ts4

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts4
Group limit No team may exceed 4.
v2631
Protocol Protocol 2631 is required; a different game version cannot connect.
cs158240
Build Recorded game build: 158240.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,657 players 11,837 servers online