Offline 64.67.177.44:28015 checked 1h ago
Carbon Server
Connect
srv = rust.server("64.67.177.44:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 21:30 UTC2h ago | NaN | NaN | NaN | 1 |
| 1 | Wed 28 Oct, 21:23 UTC2h ago | NaN | NaN | NaN | 1 |
| 2 | Wed 28 Oct, 21:16 UTC2h ago | NaN | NaN | NaN | 0 |
| 3 | Tue 27 Oct, 20:07 UTC1d ago | NaN | NaN | NaN | 1 |
| 4 | Tue 27 Oct, 20:04 UTC1d ago | NaN | NaN | NaN | 1 |
| 5 | Tue 27 Oct, 01:19 UTC1d ago | NaN | NaN | NaN | 1 |
| 6 | Tue 27 Oct, 00:56 UTC1d ago | NaN | NaN | NaN | 1 |
| 7 | Wed 14 Oct, 22:49 UTC14d ago | NaN | NaN | NaN | 1 |
| 8 | Wed 14 Oct, 22:43 UTC14d ago | NaN | NaN | NaN | 1 |
| 9 | Wed 14 Oct, 22:29 UTC14d ago | NaN | NaN | NaN | 0 |
| 10 | Wed 14 Oct, 22:16 UTC14d ago | NaN | NaN | NaN | 1 |
| 11 | Wed 14 Oct, 22:11 UTC14d ago | NaN | NaN | NaN | 1 |
| 12 | Wed 14 Oct, 22:01 UTC14d ago | NaN | NaN | NaN | 1 |
| 13 | Wed 14 Oct, 21:52 UTC14d ago | NaN | NaN | NaN | 1 |
| 14 | Wed 14 Oct, 21:42 UTC14d ago | 1 | NaN | 12.1 days | 1 |
| 15 | Wed 14 Oct, 01:06 UTC14d ago | NaN | NaN | NaN | 1 |
| 16 | Tue 13 Oct, 23:26 UTC15d ago | NaN | NaN | NaN | 1 |
| 17 | Tue 13 Oct, 22:34 UTC15d ago | NaN | NaN | NaN | 1 |
| 18 | Tue 13 Oct, 19:15 UTC15d ago | 1 | NaN | 1.1 days | 0 |
| 19 | Tue 13 Oct, 03:12 UTC15d ago | NaN | NaN | NaN | 1 |
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 64.67.177.44:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 126 on average | 69/300 |
| 1 | EU Hub 01 | EU · groups of 1000+ · 24 on average | 19/3300 |
| 2 | RaidLab | groups of 8+ · 20 on average | 200/50 |
| 3 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 2/300 |
| 4 | A Shockbyte Rust Server | groups of 8+ · 2 on average | 0/40 |
| 5 | [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
How does Carbon Server compare in the rankings?
Over the last seven days Carbon Server sits at #11,775 on player hours, in the top 53% of ranked servers.
How full does Carbon Server run?
Carbon Server returns no live count at this refresh, having last been seen 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 1 players.
Server data
Which Rust version is Carbon Server on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Carbon Server. The protocol has to match before you can join, and Steam does the updating.
Is Carbon Server up, and what does its uptime show?
The latest sample has Carbon Server offline, with a last sighting 1 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. Its earliest recorded date in Rust Data is 28 September 2026.
Which location does Carbon Server run from?
For Carbon Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 64.67.177.44:28015.
Map and rules
Which settings and rules does Carbon Server run?
You will not find a gather rate in the string Carbon Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
Wipe schedule
When does Carbon Server wipe, and how often?
No wipe schedule exists for Carbon Server, since the world is remade every few hours and none of those resets is a wipe.
Tags, lists
Which lists on Rust Data hold Carbon Server, and which filters?
The Rust Data lists that Carbon Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on Carbon Server?
Read by the game's server browser, the tags Carbon Server publishes are: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Carbon Server?
In Rust, F1 opens the console: type client.connect 64.67.177.44:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.