Rust Data

rustdata.spaceservers64.74.161.94:28017.ipynb

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Online 64.74.161.94:28015 checked 12m ago

Fusion 3.64 (test)

monthly wipes moddedoxidepve

Connect

srv = rust.server("64.74.161.94:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/30 # 3% full
7-day average 1 # peak 4
rank #2,913 # top 13%
last wipe 26d ago # monthly schedule
next wipe 8d 16h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. # The force wipe · high confidence

usual gap1.7 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 16hThu 5 Nov, 19:00 UTCFW force wipe
136d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:47 UTC FW26d ago 1 NaN running 0
1 Wed 30 Sep, 01:39 UTC28d ago 1 NaN 1.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 138020313
Map of Fusion 3.64 (test)
map
Procedural Map
size
4500
seed
138020313
Open on RustMaps

Server

srv.info()
address
64.74.161.94:28015
region
–
max players
30
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:47 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average0/22
1№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Shogroups of 16+ · monthly · 2 on average1/40
2RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10groups of 8+ · biweekly · 11 on average1/100
3BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 8 on average3/200
4M_SERVER PVEEU · groups of 8+ · biweekly · 1 on average0/100
5EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average1/100

Quick answers

From the figures on this page.

Population

What position does Fusion 3.64 (test) take in the server rankings?

Over the last seven days Fusion 3.64 (test) sits at #2,913 on player hours, in the top 13% of ranked servers.

How many players does Fusion 3.64 (test) hold at once?

Fusion 3.64 (test) reports 1 players at this refresh, with 30 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 3 players.

Server facts

How smoothly does Fusion 3.64 (test) run?

The 48-hour average is 88 server fps, with a low of 37. Entity numbers reached 200,500, and that includes buildings, deployables and the rest. Memory peaked at 5,368 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Fusion 3.64 (test) on?

Rust network protocol 2635 and build 168909 on Windows is what Fusion 3.64 (test) runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Fusion 3.64 (test), and is it up?

Online is the state at the latest refresh for Fusion 3.64 (test). The uptime it reports puts the last restart about 7 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 18 September 2026.

In which location is Fusion 3.64 (test) hosted?

There is no region published for Fusion 3.64 (test). Rust Data does not look up where the machine stands; it shows where a server says it is. 64.74.161.94:28015 is its address.

Map and rules

What rules and settings are recorded for Fusion 3.64 (test)?

The name Fusion 3.64 (test) carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as minigames & battle royale, parkour, Bedwars, battle royale, arenas. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Fusion 3.64 (test) selected?

The game generates the map on Fusion 3.64 (test): procedural, size 4,500, seed 138020313. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Fusion 3.64 (test) wipe?

The only wipe Fusion 3.64 (test) takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 26 days 7 hours ago. The tags list wipes as monthly.

What is wipe day on Fusion 3.64 (test) like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold Fusion 3.64 (test), and which filters?

These Rust Data lists include Fusion 3.64 (test): Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Fusion 3.64 (test)?

These tags are published by Fusion 3.64 (test) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Fusion 3.64 (test)?

In Rust, F1 opens the console: type client.connect 64.74.161.94:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://fusion364.wixsite.com/rust is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players The server lists 30 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^e
Minigames Minigame server covering arenas, Bedwars and parkour, among others.
^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,407 players 11,664 servers online