Rust Data

rustdata.spaceservers94.154.200.202:28015.ipynb

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Online EU 94.154.200.202:28016 checked 12m ago

M_SERVER PVE

biweekly wipes moddedoxidepve

Connect

srv = rust.server("94.154.200.202:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 8
rank #3,230 # top 15% · #1200 in EU
last wipe 13d ago # biweekly schedule
next wipe 2h # Thu 29 Oct, 02:17 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0008:0018:0002:0010:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0008:0018:0002:0010:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 02:17 UTC, in 2h. # Its biweekly schedule tag · low confidence

usual gap7.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held67%else halves by day 7

Coming wipes

inatkind
02hThu 29 Oct, 02:17 UTCwipe
17d 19hThu 5 Nov, 19:00 UTCFW force wipe
214d 2hThu 12 Nov, 02:17 UTCwipe
328d 2hThu 26 Nov, 02:17 UTCwipe
435d 19hThu 3 Dec, 19:00 UTCFW force wipe
542d 2hThu 10 Dec, 02:17 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 14 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 02:17 UTC13d ago 7 NaN running 0
1 Thu 1 Oct, 17:50 UTC FW27d ago 8 halved by day 7 13.4 days 2
2 Sun 27 Sep, 04:01 UTC31d ago 6 held half 4.6 days 0
3 Sat 26 Sep, 18:14 UTC32d ago 6 NaN 0.4 days 2
4 Thu 17 Sep, 02:12 UTC41d ago 7 held half 9.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1090470307
Map of M_SERVER PVE
map
Procedural Map
size
4500
seed
1090470307
Open on RustMaps

Server

srv.info()
address
94.154.200.202:28016
region
EU
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 02:17 UTC
hostname
pve.m-server.pp.ua
first seen
13 Sep 2026

Operator · m-server.pp.ua

rust.servers(operator="m-server.pp.ua").sort_values("players")
serverplayers

The only server publishing a m-server.pp.ua hostname.

About this server · in its own words

print(srv.description)
M_SERVER PVE. Мирный сервер для отдыха. ● Kit и дополнительный рюкзак ● полностью отключены убийства, рейд, лутание ● система прокачки уровней умений ZLevels ● события Raidable Bases, MultiEvents, Дуэли ● ВСЕ скины из мастерской стим, сохранение сетов ● несколько типов ботов разной сложности ● телепорт домой, в город NPC и лагерь бандитов ● личный транспорт с защитой от кражи ● ночью увеличены рейты добычи ● бессмертие, телепорт к месту смерти ● защита при внезапном отключении ● уникальная полностью автоматизированная ферма

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average3/22
1RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10groups of 8+ · biweekly · 10 on average3/100
2BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 7 on average3/200
3EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average2/100
4№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Shogroups of 16+ · monthly · 2 on average3/40
5Fusion 3.64 (test)groups of 8+ · monthly · 1 on average2/30

Quick answers

From the figures on this page.

Population data

How does M_SERVER PVE compare in the rankings?

Ranked #3,230 on seven-day player hours, M_SERVER PVE is #1,200 in Europe and in the top 15% of all ranked servers.

How many players does M_SERVER PVE hold at once?

Current row: 0 players on M_SERVER PVE, against 100 slots. Over the last seven days it averaged 1 players and peaked at 8. Peak hour in the last 48 hours: 17:00 UTC, mean 4 players.

Server data

How well does M_SERVER PVE perform?

Server fps over the last 48 hours averages 119; the floor is 114. Buildings, deployables and all else in the world took the count as high as 134,882 entities. Memory peaked at 4,673 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is M_SERVER PVE on?

Rust network protocol 2635 and build 168909 on Linux is what M_SERVER PVE runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is M_SERVER PVE, and is it up?

The current sample puts M_SERVER PVE online. A restart about 2 hours ago is what its reported uptime implies. Uptime of 89% across the last 7 full days: 150 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does M_SERVER PVE run from?

In Europe, M_SERVER PVE lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.154.200.202:28016 is its address.

Map and rules

What rules and settings are recorded for M_SERVER PVE?

You will not find a gather rate in the string M_SERVER PVE. No custom cap; the default of 8 players per group stands. Game mode minigames & battle royale, with this note: parkour, Bedwars, battle royale, arenas. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on M_SERVER PVE?

M_SERVER PVE runs a procedural map of size 4,500 with seed 1090470307, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does M_SERVER PVE wipe?

The tag sets the prediction: M_SERVER PVE has too few wipes on record to confirm its schedule. Thursday 29 October at 02:17 UTC is when the next wipe is due. The world it runs now was generated 13 days 21 hours ago. A fortnightly wipe schedule is published in its tags.

On M_SERVER PVE, what happens on wipe day?

Across recent wipes the busiest point averaged 7 players. Peak population on the latest wipe came 14 hours in. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. Otherwise the crowd fell below half by day 7.

Lists and tags

Where does M_SERVER PVE appear among Rust Data lists and filters?

On Rust Data, M_SERVER PVE appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who operates M_SERVER PVE?

No other server we track uses the m-server.pp.ua hostname that M_SERVER PVE publishes.

How should you read the server tags on M_SERVER PVE?

The game's server browser reads these tags from M_SERVER PVE: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to M_SERVER PVE?

In Rust, F1 opens the console: type client.connect 94.154.200.202:28016. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://M-SERVER.pp.ua/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,^e,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^e
Minigames Runs minigames such as arenas, Bedwars and parkour.
^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,200 players 11,747 servers online