Offline 65.108.47.31:25573 checked 6d ago
Retewee11
Connect
srv = rust.server("65.108.47.31:25574")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 65.108.47.31:25573
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 09:24 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 188/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 84/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 273/700 |
Quick answers
From the figures on this page.
Population data
What position does Retewee11 take in the server rankings?
Rank #15,326 on seven-day player hours for Retewee11, within the top 69% of all ranked servers.
How full does Retewee11 run?
Retewee11 returns no live count at this refresh, having last been seen 6 days 3 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is Retewee11 on?
Version Rust network protocol 2634 and build 166652 on Linux is reported by Retewee11. Steam updates your game for you, but the protocol must match to join.
How reliable is Retewee11, and is it online now?
Retewee11 is offline at this refresh; the last response came 6 days 3 hours ago. Uptime of 21% across the last 7 full days: 35 hours of 168. The first row Rust Data holds for it is dated 2 October 2026.
Where does Retewee11 sit?
There is no region published for Retewee11. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 65.108.47.31:25573.
Rules, settings, map
Which rules apply on Retewee11, and what settings?
No gather rate appears in the name: Retewee11. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on Retewee11?
Retewee11 runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Retewee11 wipe, and on what schedule?
Too few wipes are on record for Retewee11 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 4 hours ago.
Tags, lists
Which lists on Rust Data hold Retewee11, and which filters?
These Rust Data lists include Retewee11: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Retewee11 hold?
Read by the game's server browser, the tags Retewee11 publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Retewee11?
Enter client.connect 65.108.47.31:25573 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.