Offline 65.109.122.194:28050 checked 18d ago
GOD RUST TEST (map fix)
Connect
srv = rust.server("65.109.122.194:28051")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 65.109.122.194:28050
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 12:04 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 102/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 157/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 61/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 188/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344/350 |
Quick answers
From the figures on this page.
Population
What position does GOD RUST TEST (map fix) take in the server rankings?
Player hours over seven days put GOD RUST TEST (map fix) at #15,390, in the top 69% of the ranked set.
What population does GOD RUST TEST (map fix) carry?
GOD RUST TEST (map fix) returns no live count at this refresh, having last been seen 18 days 19 hours ago.
About the server
What Rust version does GOD RUST TEST (map fix) run?
The build is Rust network protocol 2634 and build 167398 on Linux, run by GOD RUST TEST (map fix). The protocol has to match before you can join, and Steam does the updating.
Is GOD RUST TEST (map fix) up, and what does its uptime show?
GOD RUST TEST (map fix) is offline at this refresh; the last response came 18 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 11 October 2026.
Where does GOD RUST TEST (map fix) sit?
There is no region published for GOD RUST TEST (map fix). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 65.109.122.194:28050 is its address.
Map and rules
Which settings and rules does GOD RUST TEST (map fix) run?
The name GOD RUST TEST (map fix) carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Wipe data
When does GOD RUST TEST (map fix) wipe, and on what schedule?
Too few wipes are on record for GOD RUST TEST (map fix) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 20 days 7 hours ago.
Lists and tags
Where does GOD RUST TEST (map fix) appear among Rust Data lists and filters?
The Rust Data lists that GOD RUST TEST (map fix) fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on GOD RUST TEST (map fix)?
Read by the game's server browser, the tags GOD RUST TEST (map fix) publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to GOD RUST TEST (map fix)?
In Rust, F1 opens the console: type client.connect 65.109.122.194:28050. Launch Rust on this page does the same by opening the game through Steam and connecting.