Offline 65.129.153.207:28015 checked 1d ago
Dead Meat On Lonely Island
Connect
srv = rust.server("65.129.153.207:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 65.129.153.207:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 02:51 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 35/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 40/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Dead Meat On Lonely Island rank?
Player hours over seven days put Dead Meat On Lonely Island at #7,258, in the top 33% of the ranked set.
What population does Dead Meat On Lonely Island carry?
Dead Meat On Lonely Island returns no live count at this refresh, having last been seen 40 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 02:00 UTC is the busiest, at 1 players.
Server data
Which Rust version is Dead Meat On Lonely Island on?
Rust network protocol 2635 and build 168909 on Windows is what Dead Meat On Lonely Island runs. Joining needs the same protocol on your game; Steam handles the update.
Is Dead Meat On Lonely Island up, and what does its uptime show?
Dead Meat On Lonely Island is offline at this refresh; the last response came 40 hours ago. Uptime of 11% across the last 7 full days: 18 hours of 168. Its earliest recorded date in Rust Data is 4 October 2026.
In which location is Dead Meat On Lonely Island hosted?
For Dead Meat On Lonely Island, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 65.129.153.207:28015 is its address.
Settings and map
What rules and settings are recorded for Dead Meat On Lonely Island?
The name Dead Meat On Lonely Island carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Dead Meat On Lonely Island?
Dead Meat On Lonely Island runs a procedural map, which the game generates.
Wipe data
When does Dead Meat On Lonely Island wipe, and how often?
A rhythm cannot be read from the wipes of Dead Meat On Lonely Island on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 22 hours ago, and that is the one in play.
Tags, lists
Where does Dead Meat On Lonely Island appear among Rust Data lists and filters?
On Rust Data, Dead Meat On Lonely Island appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Dead Meat On Lonely Island?
Read by the game's server browser, the tags Dead Meat On Lonely Island publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Dead Meat On Lonely Island?
Enter client.connect 65.129.153.207:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.