Offline 65.181.3.23:28015 checked 4d ago
HoodRust DEV - Halloween
Connect
srv = rust.server("65.181.3.23:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 10:16 UTC5d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 65.181.3.23:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 10:16 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 143/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 164/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 75/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 1/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 36/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does HoodRust DEV - Halloween rank?
Rank #11,430 on seven-day player hours for HoodRust DEV - Halloween, within the top 51% of all ranked servers.
How full does HoodRust DEV - Halloween run?
The current row shows HoodRust DEV - Halloween offline; the last response was 4 days 4 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What is the Rust version on HoodRust DEV - Halloween?
Version Rust network protocol 2635 and build 168909 on Windows is reported by HoodRust DEV - Halloween. Steam updates your game for you, but the protocol must match to join.
How reliable is HoodRust DEV - Halloween, and is it online now?
HoodRust DEV - Halloween is offline at this refresh; the last response came 4 days 4 hours ago. Over the last 5 full days the hours up number 1 of 120, 1%. Its earliest recorded date in Rust Data is 22 October 2026.
Where does HoodRust DEV - Halloween sit?
For HoodRust DEV - Halloween, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 65.181.3.23:28015.
Rules, settings, map
What rules and settings are recorded for HoodRust DEV - Halloween?
You will not find a gather rate in the string HoodRust DEV - Halloween. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does HoodRust DEV - Halloween wipe, and on what schedule?
A rhythm cannot be read from the wipes of HoodRust DEV - Halloween on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 22 hours ago.
On HoodRust DEV - Halloween, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain HoodRust DEV - Halloween?
The Rust Data lists that HoodRust DEV - Halloween fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on HoodRust DEV - Halloween?
Read by the game's server browser, the tags HoodRust DEV - Halloween publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; rustmaps (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to HoodRust DEV - Halloween?
Enter client.connect 65.181.3.23:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.