Rust Data

rustdata.spaceservers65.28.44.27:28041.ipynb

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Online NA 65.28.44.27:28042 checked 9m ago

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E

biweekly wipes moddedoxidepve

Connect

srv = rust.server("65.28.44.27:28041")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 3
rank #7,510 # top 34% · #1123 in NA
last wipe 12d ago # biweekly schedule
next wipe 1d 8h # Thu 29 Oct, 21:53 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 21:53 UTC, in 1d 8h. # Its biweekly schedule tag · low confidence

usual gap9.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 4

Coming wipes

inatkind
01d 8hThu 29 Oct, 21:53 UTCwipe
18d 5hThu 5 Nov, 19:00 UTCFW force wipe
215d 8hThu 12 Nov, 21:53 UTCwipe
329d 8hThu 26 Nov, 21:53 UTCwipe
436d 5hThu 3 Dec, 19:00 UTCFW force wipe
543d 8hThu 10 Dec, 21:53 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 21:53 UTC12d ago 2 NaN running 0
1 Thu 1 Oct, 23:01 UTC FW26d ago 2 halved by day 4 14 days 0
2 Tue 22 Sep, 21:20 UTC35d ago 1 held half 9.1 days 0
3 Thu 17 Sep, 20:12 UTC40d ago 1 held half 5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E
map
New Custom Maps
size
4500
seed
1337

Server

srv.info()
address
65.28.44.27:28042
region
NA
max players
100
group limit
6 max
wipe schedule
biweekly
last wipe
15 Oct 2026, 21:53 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to the Jungle! Wipes on Thursdays @5:00pm CST -NEW custom maps with a few zombies and NPC's thrown in. - Maps designed just for this server and play style featuring thick jungle terrain. -Events run throughout the wipes depending on monuments on map. -Raidable bases daily. -Server is Highly Modded with Random Resources,Enhanced Stacks, Xtra scrap & Loot. -Our Servers offer free VIP perks with Additional VIP Tiers available. -These servers are hands down the most fun you're ever going to have playing rust! -Come on in, you wont regret the visit.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 14 on average10/100
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average118/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average40/200
3Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 37 on average8/200
4LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average7/30
5ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average8/100

Quick answers

From the figures on this page.

Player counts

What position does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E take in the server rankings?

On seven-day player hours Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is #7,510 overall and #1,123 in North America, inside the top 34% of all ranked servers.

How many players does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E hold at once?

The sample now reads 0 players for Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.

Server data

How smoothly does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E run?

Server fps over the last 48 hours averages 53; the floor is 30. Entity numbers reached 146,595, and that includes buildings, deployables and the rest. The memory field tops out at 4,924 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. The protocol has to match before you can join, and Steam does the updating.

Is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E up, and what does its uptime show?

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E reports itself online at the current refresh. A restart about 26 minutes ago is what its reported uptime implies. Uptime of 95% across the last 7 full days: 159 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E hosted?

In North America, Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 65.28.44.27:28042 is its address.

Map and rules

Which settings and rules does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E run?

You will not find a gather rate in the string Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. Group size tops out at 6 players. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The game generates the map on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E: procedural, size 4,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: New Custom Maps.

Wipes and dates

When does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E wipe, and on what schedule?

The prediction follows the tag, because Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Thursday 29 October at 21:53 UTC. This world was created 12 days 15 hours ago. A fortnightly wipe schedule is published in its tags.

What is wipe day on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E like?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 24 hours in. Half the peak or more was held to the next wipe in 67% of recent wipes. The drop under half arrived by day 4 in the other cases.

Tags, lists

Which lists on Rust Data hold Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E, and which filters?

These Rust Data lists include Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E hold?

Read by the game's server browser, the tags Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The manual route: launch Rust, F1, then client.connect 65.28.44.27:28042. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/kapco411 is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts6
Group limit No team may exceed 6.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,398 players 11,761 servers online