Offline 66.115.88.72:28015 checked 33d ago
Splunkville V2
Connect
srv = rust.server("66.115.88.72:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 66.115.88.72:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 12:18 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 130/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 231/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 41/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 93/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 25/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 60/100 |
Quick answers
From the figures on this page.
Population data
What position does Splunkville V2 take in the server rankings?
Over the last seven days Splunkville V2 sits at #15,049 on player hours, in the top 65% of ranked servers.
How full does Splunkville V2 run?
The current row shows Splunkville V2 offline; the last response was 33 days 7 hours ago.
Server data
Which Rust version is Splunkville V2 on?
Rust network protocol 2633 and build 165217 on Windows is what Splunkville V2 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Splunkville V2, and is it online now?
Splunkville V2 is offline at this refresh; the last response came 33 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.
Which location does Splunkville V2 run from?
No region is published by Splunkville V2. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.115.88.72:28015 is its address.
Map and rules
What rules and settings are recorded for Splunkville V2?
The name Splunkville V2 carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Splunkville V2 selected?
Splunkville V2 runs a procedural map, which the game generates.
Wipe schedule
When does Splunkville V2 wipe, and on what schedule?
Too few wipes are on record for Splunkville V2 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 39 days 2 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Splunkville V2, and which filters?
These Rust Data lists include Splunkville V2: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Splunkville V2 hold?
Read by the game's server browser, the tags Splunkville V2 publishes are: gmvanilla (Game mode): Survival in vanilla form; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Splunkville V2?
Enter client.connect 66.115.88.72:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.