Rust Data

rustdata.spaceservers66.186.37.173:28017.ipynb

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Online 66.186.37.173:28015 checked 9m ago

Rustwarden Test A (private test server)

moddedcarbon

Connect

srv = rust.server("66.186.37.173:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 882331629
Map of Rustwarden Test A (private test server)
map
Procedural Map
size
1500
seed
882331629
Open on RustMaps

Server

srv.info()
address
66.186.37.173:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 12:59 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average173/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349/350
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average252/700

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rustwarden Test A (private test server) rank?

Player hours over seven days put Rustwarden Test A (private test server) at #15,344, in the top 69% of the ranked set.

How many players does Rustwarden Test A (private test server) hold at once?

The sample now reads 0 players for Rustwarden Test A (private test server), out of 10 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does Rustwarden Test A (private test server) run?

The 48-hour average is 215 server fps, with a low of 65. Buildings, deployables and all else in the world took the count as high as 8,133 entities. The memory field tops out at 1,627 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Rustwarden Test A (private test server)?

Rust network protocol 2634 and build 167781 on Linux is what Rustwarden Test A (private test server) runs. The protocol has to match before you can join, and Steam does the updating.

Is Rustwarden Test A (private test server) up, and what does its uptime show?

The current sample puts Rustwarden Test A (private test server) online. Count back 3 days 10 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 20 October 2026.

Where does Rustwarden Test A (private test server) sit?

No region is published by Rustwarden Test A (private test server). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.186.37.173:28015 is its address.

Settings and map

What rules and settings are recorded for Rustwarden Test A (private test server)?

The name Rustwarden Test A (private test server) carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Rustwarden Test A (private test server) selected?

Size 1,500, seed 882331629: the procedural map on Rustwarden Test A (private test server), generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Rustwarden Test A (private test server) wipe, and on what schedule?

A rhythm cannot be read from the wipes of Rustwarden Test A (private test server) on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 9 days 2 hours ago.

Lists and tags

Which Rust Data filters and lists contain Rustwarden Test A (private test server)?

These Rust Data lists include Rustwarden Test A (private test server): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Rustwarden Test A (private test server)?

Read by the game's server browser, the tags Rustwarden Test A (private test server) publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Rustwarden Test A (private test server)?

In Rust, F1 opens the console: type client.connect 66.186.37.173:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://metabans.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,751 players 11,875 servers online