Rust Data

rustdata.spaceservers66.206.27.162:50504.ipynb

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Online 66.206.27.162:50505 checked 8m ago

iftes test server co

moddedoxide

Connect

srv = rust.server("66.206.27.162:50504")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #5,972 # top 27%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 6

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 16:56 UTC2d ago 1 NaN running 0
1 Thu 22 Oct, 07:44 UTC7d ago 1 held half 4.4 days 0
2 Wed 21 Oct, 12:55 UTC8d ago 1 NaN 0.8 days 0
3 Mon 19 Oct, 18:21 UTC9d ago 2 NaN 1.8 days 0
4 Sun 18 Oct, 18:04 UTC10d ago 2 NaN 1 days 0
5 Wed 7 Oct, 18:08 UTC21d ago 1 halved by day 6 11 days 0
6 Thu 1 Oct, 17:45 UTC FW27d ago 1 halved by day 1 6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 13123
Map of iftes test server co
map
Procedural Map
size
3000
seed
13123
Open on RustMaps

Server

srv.info()
address
66.206.27.162:50505
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 16:56 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average184/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average86/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average28/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average265/700

Quick answers

From the figures on this page.

Player counts

What position does iftes test server co take in the server rankings?

Player hours over seven days put iftes test server co at #5,972, in the top 27% of the ranked set.

What population does iftes test server co carry?

The sample now reads 0 players for iftes test server co, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.

Server data

How smoothly does iftes test server co run?

Server fps over the last 48 hours averages 236; the floor is 217. Buildings, deployables and all else in the world took the count as high as 50,707 entities. The memory field tops out at 2,754 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is iftes test server co on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by iftes test server co. Steam updates your game for you, but the protocol must match to join.

How reliable is iftes test server co, and is it up?

iftes test server co reports itself online at the current refresh. The uptime it reports puts the last restart about 2 days 19 hours ago. 166 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does iftes test server co run from?

There is no region published for iftes test server co. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.206.27.162:50505.

Rules, settings, map

Which settings and rules does iftes test server co run?

No gather rate appears in the name: iftes test server co. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has iftes test server co loaded?

The game generates the map on iftes test server co: procedural, size 3,000, seed 13123. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does iftes test server co wipe, and how often?

No next wipe can be predicted for iftes test server co, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 20 hours ago.

On iftes test server co, what happens on wipe day?

The average peak over recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 6 in the other cases.

Lists and tags

Which Rust Data filters and lists contain iftes test server co?

The Rust Data lists that iftes test server co fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on iftes test server co?

These tags are published by iftes test server co and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to iftes test server co?

In Rust, F1 opens the console: type client.connect 66.206.27.162:50505. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://www.yourmother.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,470 players 11,849 servers online