Rust Data

rustdata.spaceservers66.23.233.100:28015.ipynb

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Online 66.23.233.100:28145 checked 12m ago

Dolemite

moddedoxide

Connect

srv = rust.server("66.23.233.100:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 365d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 13825
Map of Dolemite
map
Procedural Map
size
3000
seed
13825
Open on RustMaps

Server

srv.info()
address
66.23.233.100:28145
region
– · us4
max players
50
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2025, 02:33 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average192/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average36/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average277/700

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Dolemite rank?

Over the last seven days Dolemite sits at #15,335 on player hours, in the top 69% of ranked servers.

How full does Dolemite run?

Current row: 0 players on Dolemite, against 50 slots. Over the last seven days it averaged 0 players.

About the server

How well does Dolemite perform?

Server fps over the last 48 hours averages 211; the floor is 190. Buildings, deployables and all else in the world took the count as high as 65,888 entities. The memory field tops out at 1,543 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Dolemite on?

Version Rust network protocol 2603 and build 135093 on Windows is reported by Dolemite. Steam updates your game for you, but the protocol must match to join.

How reliable is Dolemite, and is it up?

The current sample puts Dolemite online. A restart about 2 days 1 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Dolemite sit?

No region is published by Dolemite; its region code is us4. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.23.233.100:28145.

Rules, settings, map

Which rules apply on Dolemite, and what settings?

The name Dolemite carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Dolemite?

Dolemite runs a procedural map of size 3,000 with seed 13825, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Dolemite wipe, and how often?

The record for Dolemite holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 365 days 11 hours ago.

Lists and tags

Which lists on Rust Data hold Dolemite, and which filters?

The Rust Data lists that Dolemite fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Dolemite hold?

Read by the game's server browser, the tags Dolemite publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2603 (Protocol): Protocol 2603 is required; a different game version cannot connect; cs135093 (Build): Recorded game build: 135093; ptrak (Networking): Standard network layer for Rust: RakNet; $rus4 (Region code): Region code in the data: us4; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Dolemite?

The manual route: launch Rust, F1, then client.connect 66.23.233.100:28145. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$rus4,v2603,gmrust,cs135093,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2603
Protocol Protocol 2603 is required; a different game version cannot connect.
cs135093
Build Recorded game build: 135093.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus4
Region code Region code in the data: us4.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,965 players 11,829 servers online