Online 66.23.233.100:28145 checked 12m ago
Dolemite
Connect
srv = rust.server("66.23.233.100:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 13825
- map
- Procedural Map
- size
- 3000
- seed
- 13825
Server
srv.info()- address
- 66.23.233.100:28145
- region
- – · us4
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2025, 02:33 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 192/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 36/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 277/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Dolemite rank?
Over the last seven days Dolemite sits at #15,335 on player hours, in the top 69% of ranked servers.
How full does Dolemite run?
Current row: 0 players on Dolemite, against 50 slots. Over the last seven days it averaged 0 players.
About the server
How well does Dolemite perform?
Server fps over the last 48 hours averages 211; the floor is 190. Buildings, deployables and all else in the world took the count as high as 65,888 entities. The memory field tops out at 1,543 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Dolemite on?
Version Rust network protocol 2603 and build 135093 on Windows is reported by Dolemite. Steam updates your game for you, but the protocol must match to join.
How reliable is Dolemite, and is it up?
The current sample puts Dolemite online. A restart about 2 days 1 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Dolemite sit?
No region is published by Dolemite; its region code is us4. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.23.233.100:28145.
Rules, settings, map
Which rules apply on Dolemite, and what settings?
The name Dolemite carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Dolemite?
Dolemite runs a procedural map of size 3,000 with seed 13825, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Dolemite wipe, and how often?
The record for Dolemite holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 365 days 11 hours ago.
Lists and tags
Which lists on Rust Data hold Dolemite, and which filters?
The Rust Data lists that Dolemite fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Dolemite hold?
Read by the game's server browser, the tags Dolemite publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2603 (Protocol): Protocol 2603 is required; a different game version cannot connect; cs135093 (Build): Recorded game build: 135093; ptrak (Networking): Standard network layer for Rust: RakNet; $rus4 (Region code): Region code in the data: us4; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Dolemite?
The manual route: launch Rust, F1, then client.connect 66.23.233.100:28145. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.