Offline 66.30.204.52:28015 checked 39d ago
Chris's Private PvE
Connect
srv = rust.server("66.30.204.52:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 66.30.204.52:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 13:20 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 130/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 73/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 17/1000 |
Quick answers
From the figures on this page.
Population
How does Chris's Private PvE compare in the rankings?
Player hours over seven days put Chris's Private PvE at #13,254, in the top – of the ranked set.
What population does Chris's Private PvE carry?
Chris's Private PvE returns no live count at this refresh, having last been seen 39 days 16 hours ago.
Server data
What Rust version does Chris's Private PvE run?
Rust network protocol 2633 and build 164530 on Windows is what Chris's Private PvE runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Chris's Private PvE, and is it up?
Offline now for Chris's Private PvE, last seen 39 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 19 September 2026.
Which location does Chris's Private PvE run from?
No region is published by Chris's Private PvE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.30.204.52:28015 is its address.
Settings and map
What rules and settings are recorded for Chris's Private PvE?
You will not find a gather rate in the string Chris's Private PvE. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Chris's Private PvE selected?
The game generates its map: procedural, on Chris's Private PvE.
Wipe data
When does Chris's Private PvE wipe, and how often?
Too few wipes are on record for Chris's Private PvE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 39 days 20 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Chris's Private PvE, and which filters?
The Rust Data lists that Chris's Private PvE fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Chris's Private PvE hold?
Read by the game's server browser, the tags Chris's Private PvE publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Chris's Private PvE?
In Rust, F1 opens the console: type client.connect 66.30.204.52:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.