Online NA 66.51.96.55:28040 checked 5m ago
DayManOfficial Rust Server
Connect
srv = rust.server("66.51.96.55:28041")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:23 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1756843840
- map
- Procedural Map
- size
- 3500
- seed
- 1756843840
Server
srv.info()- address
- 66.51.96.55:28040
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:23 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 17/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 10/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 0/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does DayManOfficial Rust Server rank?
Ranked #15,026 on seven-day player hours, DayManOfficial Rust Server is #1,484 in North America and in the top 67% of all ranked servers.
How full does DayManOfficial Rust Server run?
DayManOfficial Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does DayManOfficial Rust Server run?
The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 71,409, covering buildings, deployables and the rest of the world. Memory peaked at 2,289 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is DayManOfficial Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what DayManOfficial Rust Server runs. Steam updates your game for you, but the protocol must match to join.
Is DayManOfficial Rust Server up, and what does its uptime show?
DayManOfficial Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 21 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does DayManOfficial Rust Server sit?
In North America, DayManOfficial Rust Server lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.96.55:28040.
Rules, settings, map
What rules and settings are recorded for DayManOfficial Rust Server?
The name DayManOfficial Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has DayManOfficial Rust Server selected?
Size 3,500, seed 1756843840: the procedural map on DayManOfficial Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does DayManOfficial Rust Server wipe, and how often?
Once a month DayManOfficial Rust Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 8 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On DayManOfficial Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain DayManOfficial Rust Server?
The Rust Data lists that DayManOfficial Rust Server fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on DayManOfficial Rust Server hold?
Read by the game's server browser, the tags DayManOfficial Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into DayManOfficial Rust Server?
The manual route: launch Rust, F1, then client.connect 66.51.96.55:28040. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.