Online NA 66.51.96.67:28035 checked 8m ago
USA
Connect
srv = rust.server("66.51.96.67:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 18:10 UTC, in 4h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 4h | Thu 29 Oct, 18:10 UTC | wipe |
| 1 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 4h | Thu 12 Nov, 18:10 UTC | wipe |
| 3 | 21d 4h | Thu 19 Nov, 18:10 UTC | wipe |
| 4 | 28d 4h | Thu 26 Nov, 18:10 UTC | wipe |
| 5 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 42d 4h | Thu 10 Dec, 18:10 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:10 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 0- map
- Procedural Map
- size
- 1000
- seed
- –
Server
srv.info()- address
- 66.51.96.67:28035
- region
- NA
- max players
- 50
- group limit
- teams off
- wipe schedule
- weekly
- last wipe
- 1 Oct 2026, 18:10 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 6/15 |
| 1 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 4/100 |
| 2 | [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | NA · groups of 100+ · 1e+09x · weekly · 31 on average | 20/100 |
| 3 | KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN | NA · groups of 10+ · 1000x · weekly · 5 on average | 4/200 |
| 4 | NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0/16 |
| 5 | Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0/16 |
Quick answers
From the figures on this page.
Population
What position does USA take in the server rankings?
Player hours over the last seven days: #15,326 for USA, #1,505 in North America, within the top 69% of the ranked set.
How full does USA run?
The sample now reads 0 players for USA, out of 50 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does USA run?
The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 8,015, covering buildings, deployables and the rest of the world. A high of 973 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is USA on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by USA. Steam updates your game for you, but the protocol must match to join.
Is USA up, and what does its uptime show?
USA reports itself online at the current refresh. The uptime it reports puts the last restart about 23 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does USA run from?
The NA tag is what USA uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.51.96.67:28035 is its address.
Map and rules
Which rules apply on USA, and what settings?
The name USA carries no gather rate. Group limits do not appear in its data. Recorded as hardcore, The hardest mode Facepunch ships. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on USA?
Generated by the game at size 1,000, the map on USA is procedural.
Wipe data
When does USA wipe, and how often?
The prediction follows the tag, because USA's wipes on record are too few to confirm the schedule. Thursday 29 October at 18:10 UTC is when the next wipe is due. The world it runs now was generated 27 days 19 hours ago. A weekly wipe schedule is published in its tags.
On USA, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold USA, and which filters?
On Rust Data, USA appears in these lists: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly.
Which meanings do the tags on USA hold?
The game's server browser reads these tags from USA: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp50 (Max players): Slot count: 50; ts0 (Group limit): No teams: the setting is disabled; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^h (Hardcore): Hardcore mode from Facepunch: harsher survival, fewer helpers; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to USA?
In Rust, F1 opens the console: type client.connect 66.51.96.67:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.