Offline NA 66.51.96.71:28005 checked 3h ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.96.71:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 23:33 UTC1d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2750 · seed 1
- map
- Procedural Map
- size
- 2750
- seed
- 1
Server
srv.info()- address
- 66.51.96.71:28005
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 27 Oct 2026, 23:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 10/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 8/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0/15 |
| 4 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| 5 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Player counts
How does Pine Hosting - Rust Server compare in the rankings?
On seven-day player hours Pine Hosting - Rust Server is #6,275 overall and #1,005 in North America, inside the top 28% of all ranked servers.
How many players does Pine Hosting - Rust Server hold at once?
Offline now for Pine Hosting - Rust Server, with the last sample 3 hours ago. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 2 players.
Server facts
How smoothly does Pine Hosting - Rust Server run?
Server fps over the last 48 hours averages 32; the floor is 5. The entity count peaked at 38,321, covering buildings, deployables and the rest of the world. The memory field tops out at 1,674 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Pine Hosting - Rust Server?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Pine Hosting - Rust Server, and is it up?
Offline now for Pine Hosting - Rust Server, last seen 3 hours ago. Count back 11 hours from its reported uptime to get the last restart. 24 of 168 hours up over the last 7 full days, or 14%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Pine Hosting - Rust Server run from?
With its NA tag, Pine Hosting - Rust Server lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.96.71:28005.
Settings and map
Which settings and rules does Pine Hosting - Rust Server run?
The name Pine Hosting - Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Pine Hosting - Rust Server loaded?
Size 2,750, seed 1: the procedural map on Pine Hosting - Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Pine Hosting - Rust Server wipe, and on what schedule?
The only wipe Pine Hosting - Rust Server takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 30 hours ago, and that is the one in play. The tags list wipes as monthly.
Lists and tags
Which lists on Rust Data hold Pine Hosting - Rust Server, and which filters?
These Rust Data lists include Pine Hosting - Rust Server: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the server tags on Pine Hosting - Rust Server?
These tags are published by Pine Hosting - Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Pine Hosting - Rust Server?
Enter client.connect 66.51.96.71:28005 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
