Rust Data

rustdata.spaceservers66.51.96.74:28021.ipynb

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Online NA 66.51.96.74:28020 checked 6m ago

Ape Land

monthly wipes moddedoxide

Connect

srv = rust.server("66.51.96.74:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69% · #1506 in NA
last wipe 25d ago # monthly schedule
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246813:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence

usual gap8.2 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 6hThu 5 Nov, 19:00 UTCFW force wipe
135d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 18:33 UTC25d ago 1 NaN running 0
1 Fri 25 Sep, 13:15 UTC33d ago 0 NaN 8.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 2071425264
Map of Ape Land
map
Procedural Map
size
2000
seed
2071425264
Open on RustMaps

Server

srv.info()
address
66.51.96.74:28020
region
NA
max players
50
group limit
16 max
wipe schedule
monthly
last wipe
3 Oct 2026, 21:57 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average6/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average1/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average6/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average2/15
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2/50
5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50

Quick answers

From the figures on this page.

Player counts

How does Ape Land compare in the rankings?

Ranked #15,318 on seven-day player hours, Ape Land is #1,506 in North America and in the top 69% of all ranked servers.

How full does Ape Land run?

Current row: 0 players on Ape Land, against 50 slots. Over the last seven days it averaged 0 players.

Server data

How well does Ape Land perform?

Server fps over the last 48 hours averages 5; the floor is 5. Entity numbers reached 16,662, and that includes buildings, deployables and the rest. Memory peaked at 1,606 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Ape Land run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Ape Land. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Ape Land, and is it up?

Ape Land reports itself online at the current refresh. Count back 6 days 20 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 20 September 2026.

Where does Ape Land sit?

With its NA tag, Ape Land lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.96.74:28020 is its address.

Rules, settings, map

Which rules apply on Ape Land, and what settings?

You will not find a gather rate in the string Ape Land. Group size tops out at 16 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on Ape Land?

Ape Land runs a procedural map of size 2,000 with seed 2071425264, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Ape Land wipe?

The only wipe Ape Land takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 25 days 14 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

On Ape Land, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain Ape Land?

These Rust Data lists include Ape Land: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Ape Land hold?

The game's server browser reads these tags from Ape Land: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts16 (Group limit): Team size tops out at 16; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Ape Land?

Enter client.connect 66.51.96.74:28020 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts16
Group limit Team size tops out at 16.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,727 players 11,762 servers online