Online NA 66.51.96.74:28020 checked 6m ago
Ape Land
Connect
srv = rust.server("66.51.96.74:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 18:33 UTC25d ago | 1 | NaN | running | 0 |
| 1 | Fri 25 Sep, 13:15 UTC33d ago | 0 | NaN | 8.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 2071425264
- map
- Procedural Map
- size
- 2000
- seed
- 2071425264
Server
srv.info()- address
- 66.51.96.74:28020
- region
- NA
- max players
- 50
- group limit
- 16 max
- wipe schedule
- monthly
- last wipe
- 3 Oct 2026, 21:57 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 6/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 1/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 6/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 2/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
How does Ape Land compare in the rankings?
Ranked #15,318 on seven-day player hours, Ape Land is #1,506 in North America and in the top 69% of all ranked servers.
How full does Ape Land run?
Current row: 0 players on Ape Land, against 50 slots. Over the last seven days it averaged 0 players.
Server data
How well does Ape Land perform?
Server fps over the last 48 hours averages 5; the floor is 5. Entity numbers reached 16,662, and that includes buildings, deployables and the rest. Memory peaked at 1,606 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Ape Land run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by Ape Land. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Ape Land, and is it up?
Ape Land reports itself online at the current refresh. Count back 6 days 20 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 20 September 2026.
Where does Ape Land sit?
With its NA tag, Ape Land lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.96.74:28020 is its address.
Rules, settings, map
Which rules apply on Ape Land, and what settings?
You will not find a gather rate in the string Ape Land. Group size tops out at 16 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Ape Land?
Ape Land runs a procedural map of size 2,000 with seed 2071425264, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Ape Land wipe?
The only wipe Ape Land takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 25 days 14 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On Ape Land, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Ape Land?
These Rust Data lists include Ape Land: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Ape Land hold?
The game's server browser reads these tags from Ape Land: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts16 (Group limit): Team size tops out at 16; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Ape Land?
Enter client.connect 66.51.96.74:28020 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
