Rust Data

rustdata.spaceservers66.51.96.77:28006.ipynb

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Online NA 66.51.96.77:28005 checked 8m ago

Pine Hosting - Rust Server

monthly wipes moddedoxide

Connect

srv = rust.server("66.51.96.77:28006")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69% · #1509 in NA
last wipe 2d ago # monthly schedule
next wipe 7d 9h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246810:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence

usual gap12.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 9hThu 5 Nov, 19:00 UTCFW force wipe
135d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 09:22 UTC2d ago NaN NaN running 0
1 Fri 16 Oct, 09:22 UTC13d ago 0 NaN 11 days 0
2 Thu 1 Oct, 19:37 UTC FW27d ago 1 halved by day 1 14.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 2115260814
Map of Pine Hosting - Rust Server
map
Procedural Map
size
1000
seed
2115260814
Open on RustMaps

Server

srv.info()
address
66.51.96.77:28005
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
27 Oct 2026, 09:22 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average2/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
4[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2/50

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Pine Hosting - Rust Server rank?

Player hours over the last seven days: #15,335 for Pine Hosting - Rust Server, #1,509 in North America, within the top 69% of the ranked set.

What population does Pine Hosting - Rust Server carry?

Pine Hosting - Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Pine Hosting - Rust Server run?

The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 3,957 entities. Memory peaked at 756 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Pine Hosting - Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Pine Hosting - Rust Server, and is it up?

The current sample puts Pine Hosting - Rust Server online. Count back 42 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 166 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.

In which location is Pine Hosting - Rust Server hosted?

The NA tag is what Pine Hosting - Rust Server uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.96.77:28005.

Settings and map

Which settings and rules does Pine Hosting - Rust Server run?

The name Pine Hosting - Rust Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Pine Hosting - Rust Server loaded?

Size 1,000, seed 2115260814: the procedural map on Pine Hosting - Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does Pine Hosting - Rust Server wipe?

The only wipe Pine Hosting - Rust Server takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 2 days ago. The tags list wipes as monthly.

What is wipe day on Pine Hosting - Rust Server like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Which Rust Data filters and lists contain Pine Hosting - Rust Server?

These Rust Data lists include Pine Hosting - Rust Server: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which meanings do the tags on Pine Hosting - Rust Server hold?

These tags are published by Pine Hosting - Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Pine Hosting - Rust Server?

Enter client.connect 66.51.96.77:28005 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,509 players 11,676 servers online