Online NA 66.51.96.78:28005 checked 2h ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.96.78:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 07:14 UTC6d ago | 3 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1586544950
- map
- Procedural Map
- size
- 4500
- seed
- 1586544950
Server
srv.info()- address
- 66.51.96.78:28005
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 22 Oct 2026, 07:32 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 8/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 5/15 |
| 4 | Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| 5 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2/50 |
Quick answers
From the figures on this page.
Player counts
How does Pine Hosting - Rust Server compare in the rankings?
Player hours over the last seven days: #4,996 for Pine Hosting - Rust Server, #857 in North America, within the top 23% of the ranked set.
How full does Pine Hosting - Rust Server run?
The sample now reads 0 players for Pine Hosting - Rust Server, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 12:00 UTC, mean 0 players.
Server facts
How well does Pine Hosting - Rust Server perform?
The 48-hour average is 6 server fps, with a low of 5. Entity numbers reached 116,925, and that includes buildings, deployables and the rest. Memory peaked at 4,534 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Pine Hosting - Rust Server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Pine Hosting - Rust Server, and is it online now?
Online is the state at the latest refresh for Pine Hosting - Rust Server. A restart about 5 days 13 hours ago is what its reported uptime implies. Over the last 5 full days the hours up number 120 of 120, 100%. The first row Rust Data holds for it is dated 22 October 2026.
Where does Pine Hosting - Rust Server sit?
The NA tag is what Pine Hosting - Rust Server uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.96.78:28005 is its address.
Rules, settings, map
What rules and settings are recorded for Pine Hosting - Rust Server?
The name Pine Hosting - Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Pine Hosting - Rust Server?
Pine Hosting - Rust Server runs a procedural map of size 4,500 with seed 1586544950, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Pine Hosting - Rust Server wipe, and on what schedule?
A single wipe each month, the force wipe, is all Pine Hosting - Rust Server does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 6 days 12 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on Pine Hosting - Rust Server like?
Across recent wipes the busiest point averaged 3 players. 22 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Pine Hosting - Rust Server, and which filters?
The Rust Data lists that Pine Hosting - Rust Server fits are: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on Pine Hosting - Rust Server hold?
Read by the game's server browser, the tags Pine Hosting - Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Pine Hosting - Rust Server?
The manual route: launch Rust, F1, then client.connect 66.51.96.78:28005. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
