Online 66.51.97.51:28025 checked 12m ago
Rust Server - Pinehosting.com
Connect
srv = rust.server("66.51.97.51:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 22:39 UTC15d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2100 · seed 1521521
- map
- Procedural Map
- size
- 2100
- seed
- 1521521
Server
srv.info()- address
- 66.51.97.51:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 22:47 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 159/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 190/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 67/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Population
What position does Rust Server - Pinehosting.com take in the server rankings?
Rank #15,323 on seven-day player hours for Rust Server - Pinehosting.com, within the top 69% of all ranked servers.
What population does Rust Server - Pinehosting.com carry?
The sample now reads 0 players for Rust Server - Pinehosting.com, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Rust Server - Pinehosting.com perform?
The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 17,183 entities. The memory field tops out at 1,660 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Rust Server - Pinehosting.com on?
Rust network protocol 2634 and build 167781 on Linux is what Rust Server - Pinehosting.com runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server - Pinehosting.com, and is it up?
Rust Server - Pinehosting.com reports itself online at the current refresh. The uptime it reports puts the last restart about 7 days 20 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 16 September 2026.
Which location does Rust Server - Pinehosting.com run from?
No region is published by Rust Server - Pinehosting.com. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.51.97.51:28025 is its address.
Settings and map
What rules and settings are recorded for Rust Server - Pinehosting.com?
No gather rate appears in the name: Rust Server - Pinehosting.com. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Rust Server - Pinehosting.com loaded?
Size 2,100, seed 1521521: the procedural map on Rust Server - Pinehosting.com, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Rust Server - Pinehosting.com wipe, and how often?
A rhythm cannot be read from the wipes of Rust Server - Pinehosting.com on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 12 hours ago.
What is wipe day on Rust Server - Pinehosting.com like?
Across recent wipes the busiest point averaged 3 players. 2 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does Rust Server - Pinehosting.com appear among Rust Data lists and filters?
On Rust Data, Rust Server - Pinehosting.com appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Server - Pinehosting.com hold?
These tags are published by Rust Server - Pinehosting.com and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Rust Server - Pinehosting.com?
Enter client.connect 66.51.97.51:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
