Rust Data

rustdata.spaceservers66.51.97.67:28051.ipynb

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Online NA 66.51.97.67:28050 checked 9m ago

private do not join!!!

monthly wipes moddedoxide

Connect

srv = rust.server("66.51.97.67:28051")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,351 # top 69% · #1514 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 13h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246806:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 13hThu 5 Nov, 19:00 UTCFW force wipe
135d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 23:41 UTC FW27d ago 0 NaN running 0
1 Sun 27 Sep, 22:42 UTC31d ago 3 halved by day 1 4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1
Map of private do not join!!!
map
Procedural Map
size
4500
seed
1
Open on RustMaps

Server

srv.info()
address
66.51.97.67:28050
region
NA
max players
50
group limit
24 max
wipe schedule
monthly
last wipe
1 Oct 2026, 23:41 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average15/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average7/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
4Chud SanctuaryNA · groups of 8+ · monthly · 1 on average1/50
5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50

Quick answers

From the figures on this page.

Population

What position does private do not join!!! take in the server rankings?

Player hours over the last seven days: #15,351 for private do not join!!!, #1,514 in North America, within the top 69% of the ranked set.

How full does private do not join!!! run?

The sample now reads 0 players for private do not join!!!, out of 50 slots. Over the last seven days it averaged 0 players.

Server facts

How well does private do not join!!! perform?

Averaged over 48 hours: 5 server fps, never under 5. Entity numbers reached 122,127, and that includes buildings, deployables and the rest. The memory field tops out at 3,252 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is private do not join!!! on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by private do not join!!!. Steam updates your game for you, but the protocol must match to join.

How reliable is private do not join!!!, and is it up?

Online is the state at the latest refresh for private do not join!!!. Count back 2 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

In which location is private do not join!!! hosted?

With its NA tag, private do not join!!! lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.97.67:28050.

Settings and map

What rules and settings are recorded for private do not join!!!?

The name private do not join!!! carries no gather rate. The cap on a group is 24 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has private do not join!!! selected?

The game generates the map on private do not join!!!: procedural, size 4,500, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does private do not join!!! wipe?

The only wipe private do not join!!! takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 5 hours ago. Its tags carry a monthly wipe schedule.

On private do not join!!!, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Which lists on Rust Data hold private do not join!!!, and which filters?

These Rust Data lists include private do not join!!!: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on private do not join!!!?

These tags are published by private do not join!!! and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts24 (Group limit): The team cap is 24; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join private do not join!!!?

In Rust, F1 opens the console: type client.connect 66.51.97.67:28050. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts24
Group limit The team cap is 24.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,393 players 11,620 servers online