Rust Data

rustdata.spaceservers66.51.97.69:28026.ipynb

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Online 66.51.97.69:28025 checked 14m ago

My Untitled Rust Server

moddedoxide

Connect

srv = rust.server("66.51.97.69:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,452 # top 69%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246817:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 00:08 UTC26d ago 0 NaN running 0
1 Sun 20 Sep, 14:19 UTC38d ago 0 NaN 11.4 days 1
2 Sat 19 Sep, 20:06 UTC38d ago 1 NaN 0.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1916400529
Map of My Untitled Rust Server
map
Procedural Map
size
3000
seed
1916400529
Open on RustMaps

Server

srv.info()
address
66.51.97.69:28025
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 00:08 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average203/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average178/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average129/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average20/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average45/1000

Quick answers

From the figures on this page.

Population

How does My Untitled Rust Server compare in the rankings?

Rank #15,452 on seven-day player hours for My Untitled Rust Server, within the top 69% of all ranked servers.

What population does My Untitled Rust Server carry?

My Untitled Rust Server reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

Server data

What does performance look like on My Untitled Rust Server?

The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 69,577, covering buildings, deployables and the rest of the world. A high of 1,901 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does My Untitled Rust Server run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Untitled Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Untitled Rust Server, and is it online now?

Online is the state at the latest refresh for My Untitled Rust Server. The uptime it reports puts the last restart about 15 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 19 September 2026.

Which location does My Untitled Rust Server run from?

There is no region published for My Untitled Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.97.69:28025 is its address.

Rules, settings, map

What rules and settings are recorded for My Untitled Rust Server?

No gather rate appears in the name: My Untitled Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on My Untitled Rust Server?

My Untitled Rust Server runs a procedural map of size 3,000 with seed 1916400529, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does My Untitled Rust Server wipe, and on what schedule?

My Untitled Rust Server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 16 hours ago, and that is the one in play.

What is wipe day on My Untitled Rust Server like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does My Untitled Rust Server appear among Rust Data lists and filters?

The Rust Data lists that My Untitled Rust Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Untitled Rust Server hold?

Read by the game's server browser, the tags My Untitled Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Untitled Rust Server?

In Rust, F1 opens the console: type client.connect 66.51.97.69:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,563 players 11,811 servers online