Online 66.51.97.69:28025 checked 14m ago
My Untitled Rust Server
Connect
srv = rust.server("66.51.97.69:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 00:08 UTC26d ago | 0 | NaN | running | 0 |
| 1 | Sun 20 Sep, 14:19 UTC38d ago | 0 | NaN | 11.4 days | 1 |
| 2 | Sat 19 Sep, 20:06 UTC38d ago | 1 | NaN | 0.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1916400529
- map
- Procedural Map
- size
- 3000
- seed
- 1916400529
Server
srv.info()- address
- 66.51.97.69:28025
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 00:08 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 203/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 178/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 129/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 20/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 45/1000 |
Quick answers
From the figures on this page.
Population
How does My Untitled Rust Server compare in the rankings?
Rank #15,452 on seven-day player hours for My Untitled Rust Server, within the top 69% of all ranked servers.
What population does My Untitled Rust Server carry?
My Untitled Rust Server reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.
Server data
What does performance look like on My Untitled Rust Server?
The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 69,577, covering buildings, deployables and the rest of the world. A high of 1,901 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does My Untitled Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by My Untitled Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Untitled Rust Server, and is it online now?
Online is the state at the latest refresh for My Untitled Rust Server. The uptime it reports puts the last restart about 15 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 19 September 2026.
Which location does My Untitled Rust Server run from?
There is no region published for My Untitled Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.97.69:28025 is its address.
Rules, settings, map
What rules and settings are recorded for My Untitled Rust Server?
No gather rate appears in the name: My Untitled Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on My Untitled Rust Server?
My Untitled Rust Server runs a procedural map of size 3,000 with seed 1916400529, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does My Untitled Rust Server wipe, and on what schedule?
My Untitled Rust Server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 16 hours ago, and that is the one in play.
What is wipe day on My Untitled Rust Server like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does My Untitled Rust Server appear among Rust Data lists and filters?
The Rust Data lists that My Untitled Rust Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on My Untitled Rust Server hold?
Read by the game's server browser, the tags My Untitled Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to My Untitled Rust Server?
In Rust, F1 opens the console: type client.connect 66.51.97.69:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.
