Rust Data

rustdata.spaceservers66.51.97.74:28041.ipynb

Run all rust-data · live

‹ All servers

Offline EU 66.51.97.74:28040 checked 33d ago

Light's Rust

duo monthly wipes moddedoxide

Connect

srv = rust.server("66.51.97.74:28041")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,434 # top 71% · #2568 in EU
last wipe 34d ago # monthly schedule
next wipe 7d 20h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 88% in EU, and #403 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence

usual gap7 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 20hThu 5 Nov, 19:00 UTCFW force wipe
135d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 14:15 UTC34d ago 0 NaN running 0
1 Thu 17 Sep, 14:14 UTC41d ago 0 NaN 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 195640085
Map of Light's Rust
map
Procedural Map
size
3500
seed
195640085
Open on RustMaps

Server

srv.info()
address
66.51.97.74:28040
region
EU
max players
50
group limit
duo
wipe schedule
monthly
last wipe
24 Sep 2026, 14:15 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep SeaEU · duo · 2x · weekly · 13 on average5/50
1CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep SeaEU · duo · 2x · weekly · 10 on average1/50
2#4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · duo · 5x · weekly · 18 on average16/100
3[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAPEU · trio · 2x · weekly · 3 on average0/40
4#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · trio · 5x · weekly · 67 on average64/100
5KRAKEN | X10000000 | EU | NO GRASS | BATTLEFIELD | FPS+EU · groups of 15+ · 1e+07x · monthly · 10 on average27/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Light's Rust rank?

On seven-day player hours Light's Rust is #16,434 overall and #2,568 in Europe, inside the top 71% of all ranked servers. The duo group places it at #403.

How full does Light's Rust run?

Light's Rust returns no live count at this refresh, having last been seen 33 days 5 hours ago.

Server data

What is the Rust version on Light's Rust?

Rust network protocol 2633 and build 165217 on Linux is what Light's Rust runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Light's Rust, and is it up?

Light's Rust is offline at this refresh; the last response came 33 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

In which location is Light's Rust hosted?

With its EU tag, Light's Rust lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.97.74:28040.

Map and rules

What rules and settings are recorded for Light's Rust?

No gather rate appears in the name: Light's Rust. duo sets the cap: 2 players per group. Recorded as battlefield, kits and high rates for fast PvP. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Light's Rust loaded?

Size 3,500, seed 195640085: the procedural map on Light's Rust, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Light's Rust wipe, and how often?

The only wipe Light's Rust takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 34 days 8 hours ago. The tags list wipes as monthly.

On Light's Rust, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Light's Rust, and which filters?

These Rust Data lists include Light's Rust: Rust servers with a duo group limit, EU Rust servers, Modded Rust servers and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Which meanings do the tags on Light's Rust hold?

Read by the game's server browser, the tags Light's Rust publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts2 (Group limit): No team may exceed 2; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Light's Rust?

The manual route: launch Rust, F1, then client.connect 66.51.97.74:28040. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^m,^i,EU,gmrust,cs165217,ts2,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts2
Group limit No team may exceed 2.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,281 players 11,765 servers online