Offline NA 66.51.98.52:28005 checked 3d ago
Test Server
Connect
srv = rust.server("66.51.98.52:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 10:45 UTC7d ago | 1 | NaN | running | 0 |
| 1 | Sun 18 Oct, 01:50 UTC11d ago | 1 | held half | 3.4 days | 0 |
| 2 | Fri 16 Oct, 20:56 UTC12d ago | 1 | NaN | 1.2 days | 0 |
| 3 | Wed 14 Oct, 20:34 UTC14d ago | 1 | held half | 2 days | 1 |
| 4 | Sat 3 Oct, 03:22 UTC26d ago | 1 | halved by day 2 | 11.7 days | 0 |
| 5 | Thu 1 Oct, 19:03 UTC FW27d ago | 1 | NaN | 1.3 days | 0 |
| 6 | Wed 30 Sep, 20:43 UTC28d ago | 1 | NaN | 0.9 days | 1 |
| 7 | Wed 30 Sep, 10:31 UTC28d ago | 1 | NaN | 0.4 days | 1 |
| 8 | Mon 28 Sep, 17:22 UTC30d ago | 1 | NaN | 1.7 days | 0 |
| 9 | Mon 28 Sep, 08:14 UTC31d ago | 1 | NaN | 0.4 days | 0 |
| 10 | Sun 27 Sep, 07:08 UTC32d ago | 1 | NaN | 1 days | 0 |
| 11 | Fri 25 Sep, 20:08 UTC33d ago | 1 | NaN | 1.5 days | 0 |
| 12 | Fri 25 Sep, 10:09 UTC33d ago | 1 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 4/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 4/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0/15 |
| 4 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| 5 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Test Server rank?
On seven-day player hours Test Server is #14,176 overall and #1,437 in North America, inside the top 64% of all ranked servers.
How full does Test Server run?
Offline now for Test Server, with the last sample 3 days ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
Which Rust version is Test Server on?
Rust network protocol 2635 and build 168909 on Linux is what Test Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Test Server, and is it online now?
The latest sample has Test Server offline, with a last sighting 3 days ago. 4 of 168 hours up over the last 7 full days, or 2%. Its earliest recorded date in Rust Data is 24 September 2026.
Which location does Test Server run from?
In North America, Test Server lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.51.98.52:28005 is its address.
Rules, settings, map
Which rules apply on Test Server, and what settings?
No gather rate appears in the name: Test Server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Test Server loaded?
The game generates the map on Test Server: procedural, size 5,800, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipe schedule
When does Test Server wipe, and on what schedule?
The only wipe Test Server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 7 days 22 hours ago. The tags list wipes as monthly.
What is wipe day on Test Server like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 67% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags and filters
Which lists on Rust Data hold Test Server, and which filters?
On Rust Data, Test Server appears in these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on Test Server?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Test Server?
The manual route: launch Rust, F1, then client.connect 66.51.98.52:28005. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.