Online NA 66.51.98.57:28005 checked 6m ago
FGG - Experiment 49
Connect
srv = rust.server("66.51.98.57:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 05:19 UTC27d ago | 2 | NaN | running | 0 |
| 1 | Wed 30 Sep, 22:46 UTC28d ago | 4 | NaN | 1.3 days | 1 |
| 2 | Sat 26 Sep, 08:36 UTC33d ago | 4 | halved by day 2 | 4.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1609848817
- map
- Procedural Map
- size
- 3000
- seed
- 1609848817
Server
srv.info()- address
- 66.51.98.57:28005
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 05:31 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 5/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 3/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 5/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 5/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population
What position does FGG - Experiment 49 take in the server rankings?
On seven-day player hours FGG - Experiment 49 is #15,344 overall and #1,503 in North America, inside the top 69% of all ranked servers.
What population does FGG - Experiment 49 carry?
The sample now reads 0 players for FGG - Experiment 49, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does FGG - Experiment 49 run?
Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 45,384, covering buildings, deployables and the rest of the world. The memory field tops out at 2,335 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is FGG - Experiment 49 on?
Version Rust network protocol 2634 and build 167781 on Linux is reported by FGG - Experiment 49. Joining needs the same protocol on your game; Steam handles the update.
How reliable is FGG - Experiment 49, and is it online now?
FGG - Experiment 49 reports itself online at the current refresh. Count back 7 days 1 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 16 September 2026.
Where does FGG - Experiment 49 sit?
With its NA tag, FGG - Experiment 49 lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.98.57:28005 is its address.
Map and rules
Which rules apply on FGG - Experiment 49, and what settings?
The name FGG - Experiment 49 carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has FGG - Experiment 49 selected?
The game generates the map on FGG - Experiment 49: procedural, size 3,000, seed 1609848817. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does FGG - Experiment 49 wipe, and on what schedule?
The only wipe FGG - Experiment 49 takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 9 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On FGG - Experiment 49, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Tags and filters
Which lists on Rust Data hold FGG - Experiment 49, and which filters?
The Rust Data lists that FGG - Experiment 49 fits are: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on FGG - Experiment 49?
Read by the game's server browser, the tags FGG - Experiment 49 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to FGG - Experiment 49?
The manual route: launch Rust, F1, then client.connect 66.51.98.57:28005. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
