Rust Data

rustdata.spaceservers66.51.98.57:28061.ipynb

Run all rust-data · live

‹ All servers

Online 66.51.98.57:28060 checked 11m ago

My Untitled Rust Server

moddedoxide

Connect

srv = rust.server("66.51.98.57:28061")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #10,950 # top 49%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246808:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 41 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 06:23 UTC26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1218474365
Map of My Untitled Rust Server
map
Procedural Map
size
3000
seed
1218474365
Open on RustMaps

Server

srv.info()
address
66.51.98.57:28060
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 06:42 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average84/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average119/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average42/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Quick answers

From the figures on this page.

Population data

How does My Untitled Rust Server compare in the rankings?

Over the last seven days My Untitled Rust Server sits at #10,950 on player hours, in the top 49% of ranked servers.

How many players does My Untitled Rust Server hold at once?

My Untitled Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How well does My Untitled Rust Server perform?

Server fps over the last 48 hours averages 5; the floor is 5. The entity count peaked at 52,905, covering buildings, deployables and the rest of the world. A high of 2,550 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on My Untitled Rust Server?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Untitled Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Untitled Rust Server, and is it online now?

Online is the state at the latest refresh for My Untitled Rust Server. Count back 3 days 9 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.

Which location does My Untitled Rust Server run from?

No region is published by My Untitled Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.98.57:28060.

Rules, settings, map

Which rules apply on My Untitled Rust Server, and what settings?

The name My Untitled Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has My Untitled Rust Server loaded?

My Untitled Rust Server runs a procedural map of size 3,000 with seed 1218474365, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does My Untitled Rust Server wipe?

The record for My Untitled Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 1 hours ago.

On My Untitled Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. 41 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain My Untitled Rust Server?

These Rust Data lists include My Untitled Rust Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Untitled Rust Server hold?

The game's server browser reads these tags from My Untitled Rust Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join My Untitled Rust Server?

In Rust, F1 opens the console: type client.connect 66.51.98.57:28060. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,809 players 11,626 servers online