Rust Data

rustdata.spaceservers66.51.98.58:28011.ipynb

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Online 66.51.98.58:28010 checked 10m ago

Rust Server - Pinehosting.com

moddedoxide

Connect

srv = rust.server("66.51.98.58:28011")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #14,964 # top 67%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246823:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 16:41 UTC15d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5500 · seed 1
Map of Rust Server - Pinehosting.com
map
Procedural Map
size
5500
seed
1
Open on RustMaps

Server

srv.info()
address
66.51.98.58:28010
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 16:41 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average38/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average74/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average30/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average77/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average296/310

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust Server - Pinehosting.com rank?

Over the last seven days Rust Server - Pinehosting.com sits at #14,964 on player hours, in the top 67% of ranked servers.

What population does Rust Server - Pinehosting.com carry?

Current row: 0 players on Rust Server - Pinehosting.com, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How smoothly does Rust Server - Pinehosting.com run?

The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 167,106, and that includes buildings, deployables and the rest. The memory field tops out at 4,677 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Rust Server - Pinehosting.com run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Server - Pinehosting.com. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Server - Pinehosting.com, and is it online now?

Online is the state at the latest refresh for Rust Server - Pinehosting.com. The uptime it reports puts the last restart about 37 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 14 October 2026.

In which location is Rust Server - Pinehosting.com hosted?

No region is published by Rust Server - Pinehosting.com. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.98.58:28010.

Settings and map

What rules and settings are recorded for Rust Server - Pinehosting.com?

You will not find a gather rate in the string Rust Server - Pinehosting.com. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Server - Pinehosting.com loaded?

Rust Server - Pinehosting.com runs a procedural map of size 5,500 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does Rust Server - Pinehosting.com wipe?

The record for Rust Server - Pinehosting.com holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 6 hours ago.

On Rust Server - Pinehosting.com, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Rust Server - Pinehosting.com, and which filters?

The Rust Data lists that Rust Server - Pinehosting.com fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Rust Server - Pinehosting.com?

Read by the game's server browser, the tags Rust Server - Pinehosting.com publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Rust Server - Pinehosting.com?

In Rust, F1 opens the console: type client.connect 66.51.98.58:28010. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,222 players 11,781 servers online