Online 66.51.98.58:28010 checked 10m ago
Rust Server - Pinehosting.com
Connect
srv = rust.server("66.51.98.58:28011")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 16:41 UTC15d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5500 · seed 1
- map
- Procedural Map
- size
- 5500
- seed
- 1
Server
srv.info()- address
- 66.51.98.58:28010
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 16:41 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 38/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 74/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 30/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 77/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 296/310 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Server - Pinehosting.com rank?
Over the last seven days Rust Server - Pinehosting.com sits at #14,964 on player hours, in the top 67% of ranked servers.
What population does Rust Server - Pinehosting.com carry?
Current row: 0 players on Rust Server - Pinehosting.com, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How smoothly does Rust Server - Pinehosting.com run?
The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 167,106, and that includes buildings, deployables and the rest. The memory field tops out at 4,677 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Rust Server - Pinehosting.com run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Server - Pinehosting.com. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Server - Pinehosting.com, and is it online now?
Online is the state at the latest refresh for Rust Server - Pinehosting.com. The uptime it reports puts the last restart about 37 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 14 October 2026.
In which location is Rust Server - Pinehosting.com hosted?
No region is published by Rust Server - Pinehosting.com. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.98.58:28010.
Settings and map
What rules and settings are recorded for Rust Server - Pinehosting.com?
You will not find a gather rate in the string Rust Server - Pinehosting.com. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Server - Pinehosting.com loaded?
Rust Server - Pinehosting.com runs a procedural map of size 5,500 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Rust Server - Pinehosting.com wipe?
The record for Rust Server - Pinehosting.com holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 6 hours ago.
On Rust Server - Pinehosting.com, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Rust Server - Pinehosting.com, and which filters?
The Rust Data lists that Rust Server - Pinehosting.com fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Server - Pinehosting.com?
Read by the game's server browser, the tags Rust Server - Pinehosting.com publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Rust Server - Pinehosting.com?
In Rust, F1 opens the console: type client.connect 66.51.98.58:28010. Launch Rust on this page does the same by opening the game through Steam and connecting.
