Online NA 66.51.98.61:28000 checked 11m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.98.61:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 11:47 UTC7d ago | 1 | NaN | running | 0 |
| 1 | Sat 3 Oct, 17:09 UTC25d ago | 2 | halved by day 3 | 18.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1
- map
- Procedural Map
- size
- 3700
- seed
- 1
Server
srv.info()- address
- 66.51.98.61:28000
- region
- NA
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 22 Oct 2026, 11:47 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 6/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 5/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 4/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 3/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population
How does Pine Hosting - Rust Server compare in the rankings?
Ranked #4,897 on seven-day player hours, Pine Hosting - Rust Server is #831 in North America and in the top 22% of all ranked servers.
How many players does Pine Hosting - Rust Server hold at once?
Current row: 0 players on Pine Hosting - Rust Server, against 75 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.
About the server
How smoothly does Pine Hosting - Rust Server run?
Server fps over the last 48 hours averages 14; the floor is 5. Buildings, deployables and all else in the world took the count as high as 81,799 entities. The memory field tops out at 3,118 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Pine Hosting - Rust Server run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Pine Hosting - Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Pine Hosting - Rust Server, and is it online now?
Online is the state at the latest refresh for Pine Hosting - Rust Server. Count back 5 days 18 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 15 September 2026.
Which location does Pine Hosting - Rust Server run from?
The NA tag is what Pine Hosting - Rust Server uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.98.61:28000 is its address.
Settings and map
Which settings and rules does Pine Hosting - Rust Server run?
The name Pine Hosting - Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Pine Hosting - Rust Server loaded?
Pine Hosting - Rust Server runs a procedural map of size 3,700 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Pine Hosting - Rust Server wipe?
Once a month Pine Hosting - Rust Server wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 7 days 5 hours ago. Its tags carry a monthly wipe schedule.
On Pine Hosting - Rust Server, what happens on wipe day?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 8 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 3.
Lists and tags
Which lists on Rust Data hold Pine Hosting - Rust Server, and which filters?
On Rust Data, Pine Hosting - Rust Server appears in these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on Pine Hosting - Rust Server?
These tags are published by Pine Hosting - Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Pine Hosting - Rust Server?
Enter client.connect 66.51.98.61:28000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
