Online NA 66.51.98.63:28000 checked 8m ago
PUERTO RICO
Connect
srv = rust.server("66.51.98.63:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 21:27 UTC8d ago | 0 | NaN | running | 0 |
| 1 | Sat 17 Oct, 13:59 UTC12d ago | 2 | held half | 3.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4444 · seed 100
- map
- Procedural Map
- size
- 4444
- seed
- 100
Server
srv.info()- address
- 66.51.98.63:28000
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 20 Oct 2026, 21:27 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 12/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 4/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 3/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 2/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does PUERTO RICO rank?
Ranked #15,120 on seven-day player hours, PUERTO RICO is #1,477 in North America and in the top 68% of all ranked servers.
How many players does PUERTO RICO hold at once?
PUERTO RICO reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 23:00 UTC, mean 0 players.
About the server
How smoothly does PUERTO RICO run?
The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 111,770, covering buildings, deployables and the rest of the world. The memory field tops out at 4,198 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on PUERTO RICO?
The build is Rust network protocol 2635 and build 168909 on Linux, run by PUERTO RICO. Steam updates your game for you, but the protocol must match to join.
How reliable is PUERTO RICO, and is it up?
Online is the state at the latest refresh for PUERTO RICO. Count back 2 days 21 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 3 October 2026.
In which location is PUERTO RICO hosted?
The NA tag is what PUERTO RICO uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.98.63:28000.
Rules, settings, map
Which rules apply on PUERTO RICO, and what settings?
The name PUERTO RICO carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as roleplay, rules, towns and jobs for roleplay. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Premium status is needed to join. VAC, Valve's anti-cheat, is enabled.
Which map has PUERTO RICO selected?
The game generates the map on PUERTO RICO: procedural, size 4,444, seed 100. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does PUERTO RICO wipe, and on what schedule?
The only wipe PUERTO RICO takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 8 days 22 hours ago. The tags list wipes as monthly.
What is wipe day on PUERTO RICO like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags and filters
Where does PUERTO RICO appear among Rust Data lists and filters?
The Rust Data lists that PUERTO RICO fits are: Modded Rust servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Roleplay ^r, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on PUERTO RICO hold?
The game's server browser reads these tags from PUERTO RICO: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): Listed as a roleplay server; ^q (Premium): Premium status is needed to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join PUERTO RICO?
The manual route: launch Rust, F1, then client.connect 66.51.98.63:28000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Premium status is needed to join.