Rust Data

rustdata.spaceservers66.51.98.63:28001.ipynb

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Online NA 66.51.98.63:28000 checked 8m ago

PUERTO RICO

monthly wipes moddedoxidepremium

Connect

srv = rust.server("66.51.98.63:28001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #15,120 # top 68% · #1477 in NA
last wipe 8d ago # monthly schedule
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246821:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence

usual gap3.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
06d 22hThu 5 Nov, 19:00 UTCFW force wipe
134d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 20 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 21:27 UTC8d ago 0 NaN running 0
1 Sat 17 Oct, 13:59 UTC12d ago 2 held half 3.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4444 · seed 100
Map of PUERTO RICO
map
Procedural Map
size
4444
seed
100
Open on RustMaps

Server

srv.info()
address
66.51.98.63:28000
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
20 Oct 2026, 21:27 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average12/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average9/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average4/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average3/15
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50
5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average2/50

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does PUERTO RICO rank?

Ranked #15,120 on seven-day player hours, PUERTO RICO is #1,477 in North America and in the top 68% of all ranked servers.

How many players does PUERTO RICO hold at once?

PUERTO RICO reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 23:00 UTC, mean 0 players.

About the server

How smoothly does PUERTO RICO run?

The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 111,770, covering buildings, deployables and the rest of the world. The memory field tops out at 4,198 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on PUERTO RICO?

The build is Rust network protocol 2635 and build 168909 on Linux, run by PUERTO RICO. Steam updates your game for you, but the protocol must match to join.

How reliable is PUERTO RICO, and is it up?

Online is the state at the latest refresh for PUERTO RICO. Count back 2 days 21 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 3 October 2026.

In which location is PUERTO RICO hosted?

The NA tag is what PUERTO RICO uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.98.63:28000.

Rules, settings, map

Which rules apply on PUERTO RICO, and what settings?

The name PUERTO RICO carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as roleplay, rules, towns and jobs for roleplay. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Premium status is needed to join. VAC, Valve's anti-cheat, is enabled.

Which map has PUERTO RICO selected?

The game generates the map on PUERTO RICO: procedural, size 4,444, seed 100. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does PUERTO RICO wipe, and on what schedule?

The only wipe PUERTO RICO takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 8 days 22 hours ago. The tags list wipes as monthly.

What is wipe day on PUERTO RICO like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Where does PUERTO RICO appear among Rust Data lists and filters?

The Rust Data lists that PUERTO RICO fits are: Modded Rust servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Roleplay ^r, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on PUERTO RICO hold?

The game's server browser reads these tags from PUERTO RICO: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): Listed as a roleplay server; ^q (Premium): Premium status is needed to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join PUERTO RICO?

The manual route: launch Rust, F1, then client.connect 66.51.98.63:28000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Premium status is needed to join.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^r
Roleplay Listed as a roleplay server.

Mods and access

^q
Premium Premium status is needed to join.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 100,368 players 11,855 servers online