Online 66.51.99.118:34118 checked 8m ago
RARustTesting
Connect
srv = rust.server("66.51.99.118:34117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 15:40 UTC5h ago | NaN | NaN | running | 0 |
| 1 | Fri 23 Oct, 15:40 UTC6d ago | 1 | NaN | NaN | 0 |
| 2 | Fri 23 Oct, 01:15 UTC6d ago | 1 | NaN | 0.6 days | 0 |
| 3 | Tue 20 Oct, 13:02 UTC9d ago | 2 | held half | 2.5 days | 0 |
| 4 | Wed 30 Sep, 14:21 UTC29d ago | 1 | halved by day 2 | 19.9 days | 0 |
| 5 | Mon 28 Sep, 15:32 UTC31d ago | 1 | NaN | 2 days | 0 |
| 6 | Sun 27 Sep, 22:52 UTC31d ago | 1 | NaN | 0.7 days | 0 |
| 7 | Fri 25 Sep, 15:17 UTC34d ago | 1 | held half | 2.3 days | 0 |
| 8 | Thu 24 Sep, 13:02 UTC35d ago | 1 | NaN | 1.1 days | 0 |
| 9 | Thu 24 Sep, 00:56 UTC35d ago | 1 | NaN | 0.5 days | 1 |
| 10 | Mon 21 Sep, 18:38 UTC38d ago | 1 | halved by day 1 | 2.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Cher_Nov_R2
- size
- –
- seed
- –
Server
srv.info()- address
- 66.51.99.118:34118
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 15:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 59/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 96/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 103/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346/350 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RARustTesting rank?
Over the last seven days RARustTesting sits at #5,816 on player hours, in the top 26% of ranked servers.
How many players does RARustTesting hold at once?
RARustTesting reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 2 players.
Server data
What is the Rust version on RARustTesting?
Version Rust network protocol 2635 and build 168909 on Linux is reported by RARustTesting. Steam updates your game for you, but the protocol must match to join.
Is RARustTesting up, and what does its uptime show?
The current sample puts RARustTesting online. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Where does RARustTesting sit?
No region is published by RARustTesting. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.99.118:34118 is its address.
Rules, settings, map
Which settings and rules does RARustTesting run?
You will not find a gather rate in the string RARustTesting. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does RARustTesting wipe, and how often?
Irregular wipe times on RARustTesting leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 hours ago, and that is the one in play.
On RARustTesting, what happens on wipe day?
The average peak over recent wipes is 1 players. 4 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. In the wipes where it did not hold, half was lost by day 1.5.
Lists and tags
Which Rust Data filters and lists contain RARustTesting?
These Rust Data lists include RARustTesting: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on RARustTesting hold?
The game's server browser reads these tags from RARustTesting: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; oxidation (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into RARustTesting?
The manual route: launch Rust, F1, then client.connect 66.51.99.118:34118. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.