Online NA 66.51.99.38:28025 checked 8m ago
dont join
Connect
srv = rust.server("66.51.99.38:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 19:32 UTC6d ago | 1 | NaN | running | 0 |
| 1 | Wed 21 Oct, 10:27 UTC7d ago | 1 | NaN | 1.4 days | 0 |
| 2 | Thu 1 Oct, 02:58 UTC27d ago | 2 | halved by day 1 | 20.3 days | 1 |
| 3 | Wed 30 Sep, 20:16 UTC28d ago | 2 | NaN | 0.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 29/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 8/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 2/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 0/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population
What position does dont join take in the server rankings?
Player hours over the last seven days: #15,021 for dont join, #1,486 in North America, within the top 67% of the ranked set.
How full does dont join run?
Current row: 0 players on dont join, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How well does dont join perform?
Server fps over the last 48 hours averages 5; the floor is 5. Buildings, deployables and all else in the world took the count as high as 87,000 entities. Memory peaked at 3,561 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does dont join run?
Version Rust network protocol 2635 and build 168912 on Linux is reported by dont join. The protocol has to match before you can join, and Steam does the updating.
How reliable is dont join, and is it online now?
The current sample puts dont join online. The uptime it reports puts the last restart about 6 days 4 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 30 September 2026.
Which location does dont join run from?
In North America, dont join lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.38:28025 is its address.
Settings and map
Which settings and rules does dont join run?
No gather rate appears in the name: dont join. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has dont join selected?
Size 4,020, seed 1337: the procedural map on dont join, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipes and dates
On what schedule does dont join wipe?
A single wipe each month, the force wipe, is all dont join does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 6 days 6 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on dont join like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags and filters
Which Rust Data filters and lists contain dont join?
The Rust Data lists that dont join fits are: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the server tags on dont join?
These tags are published by dont join and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168912 (Build): Build number: 168912; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into dont join?
In Rust, F1 opens the console: type client.connect 66.51.99.38:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.
