Online NA 66.51.99.41:28015 checked 5m ago
AJ's Private Rust Server
Connect
srv = rust.server("66.51.99.41:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:21 UTC FW27d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 720020752
- map
- Procedural Map
- size
- 4000
- seed
- 720020752
Server
srv.info()- address
- 66.51.99.41:28015
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:21 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 37/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 36/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 38/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 31 on average | 40/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 26/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 9/420 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does AJ's Private Rust Server rank?
Ranked #8,108 on seven-day player hours, AJ's Private Rust Server is #1,180 in North America and in the top 37% of all ranked servers.
How full does AJ's Private Rust Server run?
Current row: 0 players on AJ's Private Rust Server, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What does performance look like on AJ's Private Rust Server?
Server fps over the last 48 hours averages 5; the floor is 5. Entity numbers reached 96,493, and that includes buildings, deployables and the rest. Memory peaked at 2,661 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on AJ's Private Rust Server?
The build is Rust network protocol 2635 and build 167398 on Linux, run by AJ's Private Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is AJ's Private Rust Server, and is it online now?
The current sample puts AJ's Private Rust Server online. The uptime it reports puts the last restart about 7 hours ago. Over the last 7 full days the hours up number 100 of 168, 60%. Rust Data logged it first on 13 September 2026.
Which location does AJ's Private Rust Server run from?
With its NA tag, AJ's Private Rust Server lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.41:28015.
Settings and map
Which settings and rules does AJ's Private Rust Server run?
You will not find a gather rate in the string AJ's Private Rust Server. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Premium status is needed to join. VAC, Valve's anti-cheat, is enabled.
Which map has AJ's Private Rust Server loaded?
AJ's Private Rust Server runs a procedural map of size 4,000 with seed 720020752, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does AJ's Private Rust Server wipe?
The only wipe AJ's Private Rust Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 2 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on AJ's Private Rust Server like?
Across recent wipes the busiest point averaged 1 players. 13 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does AJ's Private Rust Server appear among Rust Data lists and filters?
The Rust Data lists that AJ's Private Rust Server fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on AJ's Private Rust Server?
Read by the game's server browser, the tags AJ's Private Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^q (Premium): Premium status is needed to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to AJ's Private Rust Server?
In Rust, F1 opens the console: type client.connect 66.51.99.41:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. Premium status is needed to join.
